Kirby (SSB4): Difference between revisions
→Aerial attacks
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**{{nerf|It has more ending lag (FAF 44 → 48), and due to Kirby's lower short hop, it can no longer autocancel in a short hop since its autocancel window is one frame after Kirby reaches the peak of his short hop( SH air time: 39 frames).}} | **{{nerf|It has more ending lag (FAF 44 → 48), and due to Kirby's lower short hop, it can no longer autocancel in a short hop since its autocancel window is one frame after Kirby reaches the peak of his short hop( SH air time: 39 frames).}} | ||
*[[Back aerial]]: | *[[Back aerial]]: | ||
**{{nerf| | **{{nerf| Because of Kirby's shorter feet, back aerial has smaller hitboxes (7u/6u (clean)/6u/6u (late) → 4u/3.4u), significantly reducing its range.}} | ||
**{{nerf|Its initial auto-cancel window is shorter (frames 1-4 → 1-2).}} | **{{nerf|Its initial auto-cancel window is shorter (frames 1-4 → 1-2).}} | ||
**{{nerf|The clean hit has a shorter duration (frames 6-8 → 6-7) with the late hit's duration being compensated (frames 9-14 → 8-14).}} | **{{nerf|The clean hit has a shorter duration (frames 6-8 → 6-7) with the late hit's duration being compensated (frames 9-14 → 8-14).}} | ||
**{{nerf|The late hit deals less damage (9% → 8%) without full compensation on its knockback scaling (110 → 112).}} | **{{nerf|The late hit deals less damage (9% → 8%) without full compensation on its knockback scaling (110 → 112).}} | ||
**{{nerf|It auto-cancels later (frame 28 → 32) and has more landing lag (9 frames → 17).}} | **{{nerf|It auto-cancels later (frame 28 → 32) and has more landing lag (9 frames → 17).}} | ||
**{{buff|The clean hit deals more damage (12% → 13%) with its knockback scaling only minimally compensated (105 → 104), | **{{buff|The clean hit deals more damage (12% → 13%) with its knockback scaling only minimally compensated (105 → 104), increasing its KO potential.}} | ||
*[[Up aerial]]: | *[[Up aerial]]: | ||
**{{nerf|Up aerial deals less damage (10% → 9%) without full compensation on its knockback scaling (98 → 100).}} | **{{nerf|Up aerial deals less damage (10% → 9%) without full compensation on its knockback scaling (98 → 100).}} | ||
**{{nerf|It has | **{{nerf|It has lost its biggest hitbox(5.5u/4.5u/4u → 4.5u/4u).}} | ||
**{{nerf|It has more landing lag (9 frames → 12).}} | **{{nerf|It has more landing lag (9 frames → 12).}} | ||
*[[Down aerial]]: | *[[Down aerial]]: |