Tournament rulesets (SSBM): Difference between revisions

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Many players, however, do argue about specific tournament rules.  In [[Smash World Forums|Smashboards']] nascent years, items were a major point of contention amongst Smashers - generally, East Coast Smashers wanted them turned off in tournaments and West Coast Smashers wanted them turned on.  Item proponents stated that the use of items itself required skills and did not reduce the depth of the game; item opponents emphasized the often unfair randomness to item appearances, especially explosives like [[Bob-omb]]s and [[capsule]]s.  Eventually, the community reached a consensus that items should be turned off in tournaments.
Many players, however, do argue about specific tournament rules.  In [[Smash World Forums|Smashboards']] nascent years, items were a major point of contention amongst Smashers - generally, East Coast Smashers wanted them turned off in tournaments and West Coast Smashers wanted them turned on.  Item proponents stated that the use of items itself required skills and did not reduce the depth of the game; item opponents emphasized the often unfair randomness to item appearances, especially explosives like [[Bob-omb]]s and [[capsule]]s.  Eventually, the community reached a consensus that items should be turned off in tournaments.


Another point of controversy involves which stages should be deemed neutral, pickable or banned.  While Smashers generally agreed that the immense [[Temple|Hyrule Temple]] gave an unfair advantage to fast-moving characters like [[Fox]], other stages were still up to question.  Some people wanted to ban all moving stages, to reduce the game to battles on relatively simple stages, whereas others wanted to allow any stages that did not foster an unfair advantage to any one strategy or character.  The neutral and banned stages are generally constant today, but there is still some fluctuation from tournament to tournament.
Another point of controversy involves which stages should be deemed neutral, pickable or banned.  While Smashers generally agreed that the immense [[Temple|Hyrule Temple]] gave an unfair advantage to fast-moving characters like [[Fox]], other stages were still up to question.  Some people wanted to ban all moving stages, to reduce the game to battles on relatively simple stages, whereas others wanted to allow any stages that did not foster an unfair advantage to any one strategy or character.  The neutral and banned stages are generally constant today, but they still fluctuate from tournament to tournament.
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