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**She possesses two tethers in both ''Brawl'' and ''Smash 4'', interestingly, in two different ways: her [[Plasma Whip|side special]] and [[Plasma Wire|up special]] in ''Brawl'', and her side special and [[grab aerial]] in ''Smash 4''. | **She possesses two tethers in both ''Brawl'' and ''Smash 4'', interestingly, in two different ways: her [[Plasma Whip|side special]] and [[Plasma Wire|up special]] in ''Brawl'', and her side special and [[grab aerial]] in ''Smash 4''. | ||
*Zero Suit Samus and [[Jigglypuff]] are the only characters in the ''Super Smash Bros.'' series to receive new special moves that render them [[helpless]] in subsequent installments, despite having debuted in the series without any. In Zero Suit Samus' case, she received [[Boost Kick]] as her up special in ''Super Smash Bros. 4'', which renders her helpless after usage unlike [[Plasma Wire]], her up special in ''Super Smash Bros. Brawl''. | *Zero Suit Samus and [[Jigglypuff]] are the only characters in the ''Super Smash Bros.'' series to receive new special moves that render them [[helpless]] in subsequent installments, despite having debuted in the series without any. In Zero Suit Samus' case, she received [[Boost Kick]] as her up special in ''Super Smash Bros. 4'', which renders her helpless after usage unlike [[Plasma Wire]], her up special in ''Super Smash Bros. Brawl''. | ||
*Zero Suit Samus is one of | *Zero Suit Samus is one of four characters to have appeared since ''Brawl'' to have a different Final Smash across every installment; the other three are [[Pit]], [[King Dedede]], and [[R.O.B.]]. | ||
*Zero Suit Samus is the first playable character in the ''Metroid'' series to have debuted in the 21st century. | *Zero Suit Samus is the first playable character in the ''Metroid'' series to have debuted in the 21st century. | ||
==References== | ==References== |
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