Danger Zone: Difference between revisions

239 bytes added ,  7 years ago
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m (Undid edit by Zowayix: I think experiencing it firsthand is a good enough source, so "y e s". Plus, they act just like Danger Zones, why would they be different and kill at 101%?)
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**When [[Midgar]] is flooded by [[Leviathan]], the stage's right side acts like a Danger Zone, inflicting damage to players who contact it but instantly KO'ing anyone besides the summoner with over 100% damage.
**When [[Midgar]] is flooded by [[Leviathan]], the stage's right side acts like a Danger Zone, inflicting damage to players who contact it but instantly KO'ing anyone besides the summoner with over 100% damage.
**Gomorrah's attack, from {{SSB4|Bayonetta}}'s [[Final Smash]] [[Infernal Climax]], inflicts damage to players but instantly KO's anyone with over 100% damage at the end of the attack.
**Gomorrah's attack, from {{SSB4|Bayonetta}}'s [[Final Smash]] [[Infernal Climax]], inflicts damage to players but instantly KO's anyone with over 100% damage at the end of the attack.
*In both versions of ''Smash 4'', the instant-KO effect resembles the effect seen during a regular [[blast KO]], but as if viewed head-on. Despite this, there is no way to view an actual blast KO head-on like this under any circumstances.


==References==
==References==
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