Ganondorf (SSBB): Difference between revisions

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*The sound clip that plays on the [[Wii Remote]] speaker when Ganondorf is selected is a sound clip from ''Melee'' that was only present in the Sound Test.
*The sound clip that plays on the [[Wii Remote]] speaker when Ganondorf is selected is a sound clip from ''Melee'' that was only present in the Sound Test.
*While {{SSBB|Ike}} has the most meteor smashes in ''Brawl'', two of them are impossible to land on aerial opponents. Because of this, Ganondorf is tied with {{SSBB|Diddy Kong}} for having the most meteor smashes landable on aerial opponents, with four.
*While {{SSBB|Ike}} has the most meteor smashes in ''Brawl'', two of them are impossible to land on aerial opponents. Because of this, Ganondorf is tied with {{SSBB|Diddy Kong}} for having the most meteor smashes landable on aerial opponents, with four.
*Ganondorf and {{SSBB|R.O.B.}} are the only unlockable characters in ''Super Smash Bros. Brawl'' to be unlocked on a [[stage]] that is not from their respective universes. Ganondorf is unlocked on Final Destination, and R.O.B is unlocked on [[Mario Bros.]] Ganondorf is also the only unlockable character in ''Brawl'' to be fought on a {{uv|Super Smash Bros.}} universe stage ([[Final Destination (SSBB)|Final Destination]]). In ''Super Smash Bros. Melee'', Ganondorf along with {{SSBM|Falco}} and {{SSBM|Mewtwo}} shared this distinction, though Falco was fought on [[Battlefield (SSBM)|Battlefield]]. Ganondorf and Mewtwo though when unlocking took place on [[Final Destination (SSBM)|Final Destination]].
*Ganondorf and {{SSBB|R.O.B.}} are the only unlockable characters in ''Super Smash Bros. Brawl'' to be unlocked on a [[stage]] that is not from their respective universes. Ganondorf is unlocked on Final Destination, and R.O.B is unlocked on [[Mario Bros.]] Ganondorf is also the only unlockable character in ''Brawl'' to be fought on a {{uv|Super Smash Bros.}} universe stage ([[Final Destination (SSBB)|Final Destination]]) when unlocking. In ''Super Smash Bros. Melee'', Ganondorf along with {{SSBM|Falco}} and {{SSBM|Mewtwo}} shared this distinction, though Falco was fought on [[Battlefield (SSBM)|Battlefield]] when unlocking. Ganondorf and Mewtwo though when unlocking took place on [[Final Destination (SSBM)|Final Destination]].
*Ganondorf, {{SSBB|Mario}}, and Bowser are the only veterans in ''Brawl'' to receive one completely different special move. In Ganondorf's case, his side special was changed.
*Ganondorf, {{SSBB|Mario}}, and Bowser are the only veterans in ''Brawl'' to receive one completely different special move. In Ganondorf's case, his side special was changed.
*Ganondorf is one of the few known characters to have an obvious error in his moveset coding - his forward aerial cannot be autocanceled, but the coding of the move shows that it was intended to do so; this was caused by using the wrong type of timing function. It was also meant to have a third, disjointed hitbox like in ''Melee''.
*Ganondorf is one of the few known characters to have an obvious error in his moveset coding - his forward aerial cannot be autocanceled, but the coding of the move shows that it was intended to do so; this was caused by using the wrong type of timing function. It was also meant to have a third, disjointed hitbox like in ''Melee''.
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