Multi-Man mode: Difference between revisions

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*In the 3DS version prior to version 1.0.4, there was a glitch where giant opponents would grow larger every time {{SSB4|Yoshi}} used [[Egg Lay]] on them.
*In the 3DS version prior to version 1.0.4, there was a glitch where giant opponents would grow larger every time {{SSB4|Yoshi}} used [[Egg Lay]] on them.
*The final boss of the eShop game ''Kirby Fighters Deluxe'' is Team DDD, which consists of up to 61 Mini Dededes, two medium-sized Combo Dededes, and [[King Dedede]] himself. This is one of the many instances of ''Kirby'' games borrowing elements from the ''Super Smash Bros.'' series.
*The final boss of the eShop game ''Kirby Fighters Deluxe'' is Team DDD, which consists of up to 61 Mini Dededes, two medium-sized Combo Dededes, and [[King Dedede]] himself. This is one of the many instances of ''Kirby'' games borrowing elements from the ''Super Smash Bros.'' series.
*''[[Melee]]'', ''[[Brawl]]'', and ''[[Super Smash Bros. 3DS|Smash 3DS]]'' allow for more characters on-screen in Multi-Man mode than are normally allowed under other circumstances. ''Melee'' allows for [[6-player battle|6]], (some [[Event]] matches in ''Melee'' also allow this number) ''Brawl'' caps at 7, and ''Smash 3DS'' has a limit of 5. While ''[[Super Smash Bros. Wii U|Smash Wii U]]'' allows for 8 players, this [[8-Player Smash|isn't exceptional]].
*''[[Melee]]'', ''[[Brawl]]'', and ''[[Super Smash Bros. 3DS|Smash 3DS]]'' allow for more characters on-screen in Multi-Man mode than are normally allowed under other circumstances. ''Melee'' and ''[[Super Smash Bros. 3DS|Smash 3DS]] allow for [[6-player battle|6]], (some [[Event]] matches in ''Melee'' also allow this number) and ''Brawl'' caps at 7. While ''[[Super Smash Bros. Wii U|Smash Wii U]]'' allows for 8 players, this [[8-Player Smash|isn't exceptional]].
**In all cases except ''Melee'', you must be playing with a full compliment of human players to achieve these caps.


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