Flying Slam: Difference between revisions

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Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the known variations:
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the known variations:
# '''Dash Slam''': Dash forward and slam someone with less vertical distance. Does horizontal based knock back, 12% damage, and the ending lag is identical to the regular Flying Slam.
# '''Dash Slam''': Dash forward and slam someone with less vertical distance. Does horizontal based knock back, 12% damage, and the ending lag is identical to the regular Flying Slam.
# '''Dash Slash''': Same as [[Koopa Claw]], but without the grab. Bowser goes about halfway the length of Battlefield. The move does 8% damage, has high knockback, and has little end lag. Since it isn't a grab, it can be [[punish]]ed when [[shield]]ed properly.
# '''Dash Slash''': Same as [[Koopa Claw]], but without the grab. Bowser goes about halfway the length of Battlefield. The move does 8% damage, has high knockback, and has low endlag. Flying Slam's complete autocancel property in ''Smash 4'' greatly benefits the aerial version of Dash Slash more than the other variants, allowing for safe approaches and potential combos. Since it isn't a grab, it can be [[punish]]ed when [[shield]]ed properly.
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Dash Slam.jpg|Dash Slam in {{for3ds}}
Dash Slam.jpg|Dash Slam in {{for3ds}}
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