Robin (SSB4): Difference between revisions

no edit summary
No edit summary
Line 15: Line 15:
==Attributes==
==Attributes==


Robin plays far differently from the rest of the ''Fire Emblem'' characters in the game. Wielding both tomes and swords, he can keep foes at a distance with his magic while spacing and punish with his swords. This and his unique weapon durability mechanic requires players to play thoughtfully and tactfully. As such, Robin is obviously not a character designed for rushing in or mindlessly attacking. He possesses the slowest [[dashing|running]] speed in the game, has a small grab range with noticeable endlag, and lacks the melee range and movement speed his fellow swordsmen have. Robin is played most optimally by pressuring and keeping foes at bay with his tomes, while capitalizing on his opponent's mistakes with powerful magic or sword attacks.  
Robin plays far differently from the rest of the ''Fire Emblem'' characters in the game. Wielding both tomes and swords, he can keep foes at a distance with his magic while spacing and punish with his swords. This and his unique weapon durability mechanic requires players to play thoughtfully and tactfully. As such, Robin is obviously not a character designed for rushing in or mindlessly attacking. He possesses the slowest [[dashing|running]] speed in the game, has a abysmal grab range with noticeable endlag, and lacks the melee range and movement speed his fellow swordsmen have. Robin is played most optimally by pressuring and keeping foes at bay with his tomes, while capitalizing on his opponent's mistakes with powerful magic or sword attacks.  


One of his most potent weapons is the Levin Sword, which is a powerful, longer-ranged, and electrically-charged blade with high KO and chaining potential. Robin whips this out for his smash and directional aerial attacks when a smash input is inputted. It can be swung eight times before it breaks. In the air, Robin may punish aerial and post-recovery opponents by spiking them point-blank with the first shot of [[Elwind]], his up special. [[Nosferatu]] is a risky yet rewarding life-draining [[grab]] attack that heals Robin while damaging his victim. It heals Robin more if cast from behind, and while having a higher damage percentage than his opponent. His down throw's low base knockback allows for combos and setups.
One of his most potent weapons is the Levin Sword, which is a powerful, longer-ranged, and electrically-charged blade with high KO and chaining potential. Robin whips this out for his smash and directional aerial attacks when a smash input is inputted. It can be swung eight times before it breaks. In the air, Robin may punish aerial and post-recovery opponents by spiking them point-blank with the first shot of [[Elwind]], his up special. [[Nosferatu]] is a risky yet rewarding life-draining [[grab]] attack that heals Robin while damaging his victim. It heals Robin more if cast from behind, and while having a higher damage percentage than his opponent. His down throw's low base knockback allows for combos and setups.
230

edits