Master Core: Difference between revisions

Watched some videos, this seems to be a more accurate description
(→‎Gallery: High Res image of Master Core's last attack (Source Form))
(Watched some videos, this seems to be a more accurate description)
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{{image|Higher quality images would be nice...}}
{{image|Higher quality images would be nice...}}


'''Master Core''' is an optional [[boss]] in at least the 3DS version of ''[[Super Smash Bros. 4]]''. Fought at the end of [[Classic Mode]] on {{SSB4|Final Destination}}, it is formed from the fusion of [[Master Hand]] and [[Crazy Hand]] on high difficulties, should the player choose to fight them both.
'''Master Core''' is an optional [[boss]] in at least the 3DS version of ''[[Super Smash Bros. 4]]''. It appears at the end of [[Classic Mode]] on {{SSB4|Final Destination}}, fought in place of [[Master Hand]] and [[Crazy Hand]] on high enough difficulties. Its appearance can be described as a black mass of particles that take on varying forms depending on the difficulty level and battle progression.


On high enough difficulties (the exact range being currently unknown), once the Hands lose approximately 75 HP, they will leave the battle and merge into the Master Core entity. Master Core is a black mass of particles that takes on varying forms based on the difficulty and battle progression. It has HP, like other bosses, but it is hidden from the player (as its indicator on the bottom screen is concealed by a cloud of the black particles that form its "body").
If the Intensity is set to 5.0 or higher (exact value unconfirmed), the player will begin the final battle of Classic Mode against Master Hand and Crazy Hand as usual. However, once the Hands lose approximately 75 HP, Crazy Hand will leave the battle while Master Hand transforms into the Master Core entity. While Master Core has HP like other bosses, it is concealed from the player by a cloud of black particles (similar to the ones that form its "body") that covers the indicator on the bottom screen.


==Forms==
==Forms==
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===Scorpion===
===Scorpion===
The Scorpion form appears first on Intensity 6.0 to 6.9, or when the Sapient form is defeated. It has the following attacks.
The Scorpion form appears first on Intensity 6.0 to 6.9, or when the Sapien form is defeated. It has the following attacks.
* Jumps behind the stage, then bites the player. A rather quick attack.
* Jumps behind the stage, then bites the player. A rather quick attack.
* Leaps high off the screen, then comes back down with a body slam. It will land on either corner of the stage, and the stage briefly shakes when it lands.
* Leaps high off the screen, then comes back down with a body slam. It will land on either corner of the stage, and the stage briefly shakes when it lands.
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