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*A [[Team Healer]]'s healing power - The more damage the target has, the more damage the item heals. | *A [[Team Healer]]'s healing power - The more damage the target has, the more damage the item heals. | ||
*[[Swimming|Swim time]] - Higher-damaged characters have less time to swim before panicing, the shortest swim time being at about 90%. | *[[Swimming|Swim time]] - Higher-damaged characters have less time to swim before panicing, the shortest swim time being at about 90%. | ||
*[[Donkey Kong]]'s [[Forward | *[[Donkey Kong]]'s [[Forward throw]] - The more Damage the grabbed character has, the longer they can be carried. | ||
==Damage meter== | ==Damage meter== |
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