Super Smash Bros. for Nintendo 3DS: Difference between revisions

(A feature not in a specific installment does not count as an "exclusive" feature and all this does is just unnecessarily bloat the page.)
Tag: Manual revert
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*[[Smash Run]], a mode similar to {{s|wikirby|City Trial}} from ''{{s|wikirby|Kirby Air Ride}}'', is exclusive to the 3DS version. Characters spend five minutes fighting enemies from various game series and collecting powerups, which are then active during a battle at the end.
*[[Smash Run]], a mode similar to {{s|wikirby|City Trial}} from ''{{s|wikirby|Kirby Air Ride}}'', is exclusive to the 3DS version. Characters spend five minutes fighting enemies from various game series and collecting powerups, which are then active during a battle at the end.
*Optional dark outlines around playable characters are present in the 3DS version in order to make characters stand out more on the small screen. The outlines can be set to thick or thin, or turned off completely.
*Optional dark outlines around playable characters are present in the 3DS version in order to make characters stand out more on the small screen. The outlines can be set to thick or thin, or turned off completely.
*The 3DS version features different collectible [[trophies]] than the Wii U version, with a greater focus on handheld games.
*The 3DS version features different collectible [[trophies]] than the Wii U version, with a greater focus on characters and items with handheld origin and/or handheld exclusivity.
*The 3DS version has only two musical tracks per stage, similar to the [[alternate music]] in ''[[Super Smash Bros. Melee]]''.
*The 3DS version has only two musical tracks per stage, similar to the [[alternate music]] in ''[[Super Smash Bros. Melee]]''.
*The 3DS version displays the [[damage meter]] on the bottom screen.
*The 3DS version utilizes the touch screen of the 3DS in various ways, such as displaying the [[damage meter]] on the bottom screen and adding the ability to tap on a character's icon on the bottom screen to place a marker on that character on the top screen in order to more easily follow their movements. It follows all characters even when they're invisible, with the only two exceptions being Greninja's [[Shadow Sneak]] and [[Substitute]].
*In the 3DS version, players can tap on a character's icon on the bottom screen to place a marker on that character on the top screen in order to more easily follow their movements. It follows characters even when they're invisible, with the exception of Greninja's [[Shadow Sneak]] and [[Substitute]].
*The 3DS version features [[StreetSmash]], a exclusive mode that take advantage of the 3DS's {{s|wikipedia|StreetPass}} functionality.
*The 3DS version features {{s|wikipedia|StreetPass}} functionality as part of the [[StreetSmash]] mode.
*The 3DS version has a exclusive sound test feature that lets players listen to the [[Music (SSB4-3DS)|in game soundtrack]] while the 3DS is in Sleep Mode.
*The 3DS version has a new sound test feature that lets players listen to music in the game while the 3DS is in Sleep Mode.
*The 3DS version is toned down graphically, as characters are less expressive in the 3DS version. Along with this, assist trophies run at a lower framerate, textures are simplified, all models and textures lack anti-aliasing, and models have less polygons and vertices than in the Wii U version.


==Demo==
==Demo==
Anonymous user