Series symbol: Difference between revisions

40 bytes added ,  9 months ago
m (→‎Series represented by fighter: Removing unnecessary space.)
Line 17: Line 17:
|{{uv|Mario}}||style="text-align:center"|[[File:MarioSymbol(preBrawl).svg|50px|class=invert]]<br>{{GameIcon|ssb64}}{{GameIcon|melee}}||style="text-align:center"|[[File:MarioSymbol.svg|50px|class=invert]]<br>{{GameIcon|brawl}}{{GameIcon|4}}{{GameIcon|ultimate}}||A [[Super Mushroom]]||A common power-up in the [[Mushroom Kingdom]] which usually makes [[Mario]] and [[Luigi]] grow in size. In ''Smash 64'' and ''Melee'', the Super Mushroom's design derives from its appearance in ''Super Mario World'', albeit lacking spots; in ''Brawl'' onwards, along with ganing spots, its design derives from its appearance in ''Mario Kart DS'', which itself was the first modern appearance of the Mushroom.
|{{uv|Mario}}||style="text-align:center"|[[File:MarioSymbol(preBrawl).svg|50px|class=invert]]<br>{{GameIcon|ssb64}}{{GameIcon|melee}}||style="text-align:center"|[[File:MarioSymbol.svg|50px|class=invert]]<br>{{GameIcon|brawl}}{{GameIcon|4}}{{GameIcon|ultimate}}||A [[Super Mushroom]]||A common power-up in the [[Mushroom Kingdom]] which usually makes [[Mario]] and [[Luigi]] grow in size. In ''Smash 64'' and ''Melee'', the Super Mushroom's design derives from its appearance in ''Super Mario World'', albeit lacking spots; in ''Brawl'' onwards, along with ganing spots, its design derives from its appearance in ''Mario Kart DS'', which itself was the first modern appearance of the Mushroom.
|-
|-
|{{uv|Donkey Kong}}||style="text-align:center"|[[File:DKSymbol(preBrawl).svg|50px|class=invert]]<br>{{GameIcon|ssb64}}{{GameIcon|melee}}||style="text-align:center"|[[File:DKSymbol.svg|50px|class=invert]]<br>{{GameIcon|brawl}}{{GameIcon|4}}{{GameIcon|ultimate}}||The letters "DK"||The initials on [[Donkey Kong]]'s red tie, introduced in promotional art for 1994's ''Donkey Kong'' for the Game Boy. Also found on [[DK Barrel]]s. Used as Donkey Kong's symbol in all ''Mario'' spin-offs. In ''Brawl'' onwards, the DK logo is slightly bigger and the gap between the letters was made smaller, along with the "D" being slanted slightly less.
|{{uv|Donkey Kong}}||style="text-align:center"|[[File:DKSymbol(preBrawl).svg|50px|class=invert]]<br>{{GameIcon|ssb64}}{{GameIcon|melee}}||style="text-align:center"|[[File:DKSymbol.svg|50px|class=invert]]<br>{{GameIcon|brawl}}{{GameIcon|4}}{{GameIcon|ultimate}}||The letters "DK"||The initials on [[Donkey Kong]]'s red tie, introduced in promotional art for 1994's ''Donkey Kong'' for the Game Boy. Also found on [[DK Barrel]]s. Used as Donkey Kong's symbol in all ''Mario'' spin-offs. From ''Brawl'' onwards, the DK logo is slightly bigger and the gap between the letters was made smaller, along with the "D" being slanted slightly less.
|-
|-
|{{uv|The Legend of Zelda}}||colspan="2"|[[File:ZeldaSymbol.svg|50px|center|class=invert]]||The [[Triforce]]||A powerful relic of [[Hyrule]]; the driving force of the series. Its iconography is prevalent throughout the series (for example, it appears on [[Link]]'s [[Hylian Shield]]) and is also used as part of the logo for several games, such as ''Skyward Sword'' and ''A Link Between Worlds''.
|{{uv|The Legend of Zelda}}||colspan="2"|[[File:ZeldaSymbol.svg|50px|center|class=invert]]||The [[Triforce]]||A powerful relic of [[Hyrule]]; the driving force of the series. Its iconography is prevalent throughout the series (for example, it appears on [[Link]]'s [[Hylian Shield]]) and is also used as part of the logo for several games, such as ''Skyward Sword'' and ''A Link Between Worlds''.
Line 31: Line 31:
|{{uv|Pokémon}}||style="text-align:center"|[[File:PokemonSymbol(preBrawl).svg|50px|class=invert]]<br>{{GameIcon|ssb64}}{{GameIcon|melee}}||style="text-align:center"|[[File:PokemonSymbol.svg|50px|class=invert]]<br>{{GameIcon|brawl}}{{GameIcon|4}}{{GameIcon|ultimate}}||A [[Poké Ball]]||An item used to catch and store [[List of Pokémon|Pokémon]], commonly used as a symbol even in its home universe, appearing in the logo of several in-universe brands and organisations. The symbol from ''Brawl'' onwards also represents the white colouration of the bottom half of the Poké Ball.
|{{uv|Pokémon}}||style="text-align:center"|[[File:PokemonSymbol(preBrawl).svg|50px|class=invert]]<br>{{GameIcon|ssb64}}{{GameIcon|melee}}||style="text-align:center"|[[File:PokemonSymbol.svg|50px|class=invert]]<br>{{GameIcon|brawl}}{{GameIcon|4}}{{GameIcon|ultimate}}||A [[Poké Ball]]||An item used to catch and store [[List of Pokémon|Pokémon]], commonly used as a symbol even in its home universe, appearing in the logo of several in-universe brands and organisations. The symbol from ''Brawl'' onwards also represents the white colouration of the bottom half of the Poké Ball.
|-
|-
|{{uv|EarthBound}}||style="text-align:center"|[[File:EarthboundSymbol(preBrawl).svg|50px|class=invert]]<br>{{GameIcon|ssb64}}{{GameIcon|melee}}||style="text-align:center"|[[File:EarthboundSymbol.svg|50px|class=invert]]<br>{{GameIcon|brawl}}{{GameIcon|4}}{{GameIcon|ultimate}}||Earth||The ''Mother'' games' Japanese logos, as well as the logo for the English ''EarthBound Beginnings'', all substitute this symbol for the letter "O". Based on the original, non-rotated version of "{{s|wikipedia|The Blue Marble}}", a famous photo of Earth from space.<ref>[https://web.archive.org/web/20190220141323/https://earthboundcentral.com/2010/08/the-world-is-mother/ EarthBound Central, "The World is MOTHER"]</ref> In ''Brawl'' onwards, the icon has been made much more detailed.
|{{uv|EarthBound}}||style="text-align:center"|[[File:EarthboundSymbol(preBrawl).svg|50px|class=invert]]<br>{{GameIcon|ssb64}}{{GameIcon|melee}}||style="text-align:center"|[[File:EarthboundSymbol.svg|50px|class=invert]]<br>{{GameIcon|brawl}}{{GameIcon|4}}{{GameIcon|ultimate}}||Earth||The ''Mother'' games' Japanese logos, as well as the logo for the English ''EarthBound Beginnings'', all substitute this symbol for the letter "O". Based on the original, non-rotated version of "{{s|wikipedia|The Blue Marble}}", a famous photo of Earth from space.<ref>[https://web.archive.org/web/20190220141323/https://earthboundcentral.com/2010/08/the-world-is-mother/ EarthBound Central, "The World is MOTHER"]</ref> from ''Brawl'' onwards, the icon has been made more detailed.
|-
|-
|{{uv|F-Zero}}||colspan="2"|[[File:FZeroSymbol.svg|50px|center|class=invert]]||A falcon||The golden crest on [[Captain Falcon]]'s helmet.
|{{uv|F-Zero}}||colspan="2"|[[File:FZeroSymbol.svg|50px|center|class=invert]]||A falcon||The golden crest on [[Captain Falcon]]'s helmet.
Line 39: Line 39:
|{{uv|Fire Emblem}}||colspan="2"|[[File:FireEmblemSymbol.svg|50px|center|class=invert]]||[[List of swords#Falchion|Falchion]]||The legendary sword wielded by [[Marth]] in the first, third, eleventh, and twelfth ''Fire Emblem'' games. Uses the weapon's ''[[Fire Emblem: Mystery of the Emblem]]'' design.
|{{uv|Fire Emblem}}||colspan="2"|[[File:FireEmblemSymbol.svg|50px|center|class=invert]]||[[List of swords#Falchion|Falchion]]||The legendary sword wielded by [[Marth]] in the first, third, eleventh, and twelfth ''Fire Emblem'' games. Uses the weapon's ''[[Fire Emblem: Mystery of the Emblem]]'' design.
|-
|-
|{{uv|Game & Watch}}||style="text-align:center"|[[File:Game&WatchSymbol(preBrawl).svg|50px|class=invert]]<br>{{GameIcon|melee}}||style="text-align:center"|[[File:Game&WatchSymbol.svg|50px|class=invert]]<br>{{GameIcon|brawl}}{{GameIcon|4}}{{GameIcon|ultimate}}||A [[Game & Watch]] character ringing a bell||Represents the alarm feature; this bell was featured on many Game & Watch games. The ''Melee'' design features two bells to represent how Game & Watch titles would show all their sprites at once when turned off. The overall design of the Mr. Game & Watch-esque character on the symbol is very reminiscent of the alarm cell from the Game & Watch game ''Helmet''. In ''Brawl'' onwards, the second bell on the symbol was removed.
|{{uv|Game & Watch}}||style="text-align:center"|[[File:Game&WatchSymbol(preBrawl).svg|50px|class=invert]]<br>{{GameIcon|melee}}||style="text-align:center"|[[File:Game&WatchSymbol.svg|50px|class=invert]]<br>{{GameIcon|brawl}}{{GameIcon|4}}{{GameIcon|ultimate}}||A [[Game & Watch]] character ringing a bell||Represents the alarm feature; this bell was featured on many Game & Watch games. The ''Melee'' design features two bells to represent how Game & Watch titles would show all their sprites at once when turned off. The overall design of the Mr. Game & Watch-esque character on the symbol is very reminiscent of the alarm cell from the Game & Watch game ''Helmet''. In ''Brawl'' onwards, the second bell on the symbol was removed, along with the first one being centered.
|-
|-
|{{uv|Kid Icarus}}||colspan="2"|[[File:KidIcarusSymbol.svg|50px|center|class=invert]]||The [[Palutena Bow]]||[[Pit]]'s main weapon and the icon of Bow-type weapons in ''Kid Icarus: Uprising''.
|{{uv|Kid Icarus}}||colspan="2"|[[File:KidIcarusSymbol.svg|50px|center|class=invert]]||The [[Palutena Bow]]||[[Pit]]'s main weapon and the icon of Bow-type weapons in ''Kid Icarus: Uprising''.
Anonymous user