Talk:Gold (collectible): Difference between revisions

Line 56: Line 56:
[[User:Zowayix|Zowayix]] ([[User talk:Zowayix|talk]]) 02:37, June 17, 2023 (EDT)
[[User:Zowayix|Zowayix]] ([[User talk:Zowayix|talk]]) 02:37, June 17, 2023 (EDT)
:A few years ago I was grinding gold to test something in the Shop and used a phone app (no longer works) that could simulate Switch controller inputs. I found that spamming "up" with tap-jump disabled yielded more than crouch spamming; think you could hypothetically get 1 gold every 2 frames (up -> neutral -> up -> neutral etc.). My guess is that the count is closer to 1 gold per "input that could perform an action", that is if you spam forward smash during another forward smash, only the first forward smash counts until the animation is over. Similarly you need to wait for the crouch to finish before you can get another gold from crouching again. Granted, this was a while back so I may have forgotten details or wasn't as thorough with my testing. [https://i.imgur.com/jluSSts.png This is probably all that I documented] (the dash-dance I mention is closer to fox-trotting), no clue how long I ran these but I think the last one was over night. --[[User:CanvasK|CanvasK]] ([[User talk:CanvasK|talk]]) 05:07, June 17, 2023 (EDT)
:A few years ago I was grinding gold to test something in the Shop and used a phone app (no longer works) that could simulate Switch controller inputs. I found that spamming "up" with tap-jump disabled yielded more than crouch spamming; think you could hypothetically get 1 gold every 2 frames (up -> neutral -> up -> neutral etc.). My guess is that the count is closer to 1 gold per "input that could perform an action", that is if you spam forward smash during another forward smash, only the first forward smash counts until the animation is over. Similarly you need to wait for the crouch to finish before you can get another gold from crouching again. Granted, this was a while back so I may have forgotten details or wasn't as thorough with my testing. [https://i.imgur.com/jluSSts.png This is probably all that I documented] (the dash-dance I mention is closer to fox-trotting), no clue how long I ran these but I think the last one was over night. --[[User:CanvasK|CanvasK]] ([[User talk:CanvasK|talk]]) 05:07, June 17, 2023 (EDT)
::Ah, the double whammy of "discord posts can't be used as citation links" + "imgur is deleting uploads", the bane of all game documentation. Thanks for the info and for the better quality image upload; I've added it to the article.
::For the record, I've heard of the no-longer-working phone app; the replacement script I'm using is [https://github.com/Brikwerk/nxbt/pull/110].
::About the "wait for the crouch to finish" guess, interestingly, I'm getting some results counter to that. When I crouch 100 times at a rate of 1 per second (down for 0.5 seconds, neutral for 0.5 seconds), so that there's very obviously exactly 100 crouches, I get 90 gold. But when I crouch 100 times at a rate of 5 per second (down for 0.1 seconds, neutral for 0.1 seconds), I consistently count only 80-90 crouches on-screen (presumably the inputs are coming in too fast or some might be dropped), yet I still get 90 gold.
::[[User:Zowayix|Zowayix]] ([[User talk:Zowayix|talk]]) 19:05, June 17, 2023 (EDT)
1,891

edits