Talk:Unlockable character: Difference between revisions

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[[User:Unnamed anon]] put the column [https://www.ssbwiki.com/index.php?title=Unlockable_character&diff=1797731&oldid=1797720 back], stating that the numbers are still a useful metric for the minimum amount of time needed to play to unlock everyone.
[[User:Unnamed anon]] put the column [https://www.ssbwiki.com/index.php?title=Unlockable_character&diff=1797731&oldid=1797720 back], stating that the numbers are still a useful metric for the minimum amount of time needed to play to unlock everyone.


I disagree with this; I don't think the numbers are useful. To have any accuracy, the player would have to start a blank save file, deliberately ignore both World of Light and Classic Mode, then play continuously for 10 hours and 20 minutes without ever closing the game. Even a hypothetical player who hates singleplayer Smash, plays exclusively VS Mode, and wants to unlock everyone wouldn't do this - they'd just close and reopen the game a bunch to skip the 10-minute waits. You can't even say "play for a combined total of 10 hours and 20 minutes with breaks in between", because each break will do a timer drain (and you'd also have to take the strange step of leaving the game open during every break). You'd have to come up with a scenario like "there's someone who hates singleplayer Smash, plays exclusively VS Mode, doesn't particularly want to unlock everyone, and plays matches continuously without ever closing the game - how long would such a player take to unlock everyone?". It seems pretty nonsensical to provide wait times that are only accurate if you aren't trying to unlock everyone. [[User:Zowayix|Zowayix]] ([[User talk:Zowayix|talk]]) 03:10, May 14, 2023 (EDT)
I disagree with this; I don't think the numbers are useful. To have any accuracy, the player would have to start a blank save file, deliberately ignore both World of Light and Classic Mode, then play continuously for 10 hours and 20 minutes without ever closing the game. Even a hypothetical player who hates singleplayer Smash, plays exclusively VS Mode, and wants to unlock everyone wouldn't do this - they'd just close and reopen the game a bunch to skip the 10-minute waits. You can't even say "play for a combined total of 10 hours and 20 minutes with breaks in between", because each break will do a timer drain (if I understand correctly) and you'd also have to take the strange step of leaving the game open during every break. You'd have to come up with a scenario like "there's someone who hates singleplayer Smash, plays exclusively VS Mode, doesn't particularly want to unlock everyone, and plays matches continuously without ever closing the game - how long would such a player take to unlock everyone?". It seems pretty nonsensical to provide wait times that are only accurate if you aren't trying to unlock everyone. [[User:Zowayix|Zowayix]] ([[User talk:Zowayix|talk]]) 03:10, May 14, 2023 (EDT)
:I said minimum. That is true. World of light is clearly longer for reasons I hope I shouldn't explain, and classic mode, while it can be spedrun, isn't done by most of the playerbase, and thus usually also takes more than 10 minutes. I get that you can close and reopen the game to bypass that timer, but I'm very certain that is just a glitch that was never patched because it made unlocking faster. [[User:Unnamed anon|Unnamed anon]] ([[User talk:Unnamed anon|talk]]) 04:45, May 14, 2023 (EDT)
:I said minimum. That is true. World of light is clearly longer for reasons I hope I shouldn't explain, and classic mode, while it can be spedrun, isn't done by most of the playerbase, and thus usually also takes more than 10 minutes. I get that you can close and reopen the game to bypass that timer, but I'm very certain that is just a glitch that was never patched because it made unlocking faster. [[User:Unnamed anon|Unnamed anon]] ([[User talk:Unnamed anon|talk]]) 04:45, May 14, 2023 (EDT)
::It's possible to unlock everyone in World of Light in less than 10 hours, but I agree we're already considering a person playing VS Mode exclusively, so that doesn't matter.
::The timer reset being a glitch and/or unintended behavior by the devs is speculation, especially since it's highly unlikely the devs intend someone to play for 10.3 hours without ever closing the game (therefore, the devs know that the average player will reset the timer at least once).
::The timer reset being "a glitch that was known and deliberately left unpatched" is super-speculation.
::This may also partially conflate with rumors from around v1.2.0 that were like "oh they patched out the 1-stock SD reset strat" -> "wait no they didn't".
::Finally, let's say the intended meaning is "the minimum amount of time needed to unlock each character through VS Mode, assuming that timer reset is a glitch and is not used".
::Then that seems like it's not true either, because [https://www.youtube.com/watch?v=uBe-09o_Yj4 here's] a video of someone unlocking 5 characters through VS Mode in 19 minutes without closing the game. [[User:Zowayix|Zowayix]] ([[User talk:Zowayix|talk]]) 19:52, May 14, 2023 (EDT)
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