Neutral game: Difference between revisions
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===''[[Ultimate]]''=== | ===''[[Ultimate]]''=== | ||
*{{SSBU|Wolf}}: {{b|Blaster|Wolf}} fires a transcendent projectile that is extremely useful for forcing or disrupting approaches. Forward aerial is fast, has decent range, and autocancels in a short hop. | *{{SSBU|Wolf}}: {{b|Blaster|Wolf}} fires a transcendent projectile that is extremely useful for forcing or disrupting approaches. Forward aerial is fast, has decent range, and autocancels in a short hop. By extension, unlike Fox and Falco, he has excellent aerial mobility, with one of the fastest air speeds in the game as well as good air acceleration. | ||
*{{SSBU|Olimar}}: [[Pikmin Throw]] is a great tool for creating long-range pressure and forcing the opponent to approach, in which Olimar's long-range grab and decently safe Up-Smash can start combos after opponents commit to unsafe approach options. | *{{SSBU|Olimar}}: [[Pikmin Throw]] is a great tool for creating long-range pressure and forcing the opponent to approach, in which Olimar's long-range grab and decently safe Up-Smash can start combos after opponents commit to unsafe approach options. | ||