List of spirits (Street Fighter series): Difference between revisions

m (→‎Trivia: Repeated a qualifier from a sub-trivium's parent trivium for clarity ("post-launch" already implicitly excludes Sophia and Tockles from Persona and Dragon Quest assuming the intent is "after the original release of Smash Ultimate"))
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|{{SSBUMusicLink|Street Fighter|Chun-Li Stage Type B}}
|{{SSBUMusicLink|Street Fighter|Chun-Li Stage Type B}}
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*Zero Suit Samus and Chun-Li are both nimble female fighters.
*The blue Zero Suit Samus represents Chun-Li, a nimble Chinese female fighter who wears a blue outfit.
*The stage and music reference Chun-Li's stage from ''Street Fighter II'', the Shopping District.
*The stage and music track represents the Shopping District on Taiping Road, a shopping district stage in China which serves as Chun-Li's stage in ''Street Fighter II'',.
*The first battle condition references how Chun-Li uses kicking attacks in her moveset.
*Zero Suit Samus' frequent leg-based attacks and first battle condition reference Chun-Li's Chinese martial arts style, where she uses quick and powerful kicking attacks in her moveset.
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|{{SSBUMusicLink|Street Fighter|Blanka Stage Type A}}
|{{SSBUMusicLink|Street Fighter|Blanka Stage Type A}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Donkey Kong and Blanka are both large, muscular fighters with a beastly nature.
*The green Donkey Kong represents Blanka, a large, green, muscular fighter with a beastly nature.
*The stage and music reference Blanka's stage from ''Street Fighter II'', the Amazon River Basin.
*The stage and music track represent the Amazon River Basin, a jungle river stage which serves as Blanka's stage in ''Street Fighter II'', the Amazon River Basin.
*Donkey Kong starting off with a Screw Attack references both Blanka's rolling attacks and his electric-based attacks.
*Donkey Kong starting off with a Screw Attack references Blanka's feral and electrical fighting style, where he uses rolling attacks and electric-based attacks in his moveset.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Electric Attack ↑ ability further references Blanka's electric-based attacks.
*This spirit's Electric Attack ↑ ability further references Blanka's electric-based attacks in his moveset.
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|{{SSBUMusicLink|Street Fighter|Zangief Stage Type A}}
|{{SSBUMusicLink|Street Fighter|Zangief Stage Type A}}
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*Incineroar and Zangief are both wrestlers.
*The larger-than-normal white Incineroar represents Zangief, a large, muscular Russian wrestler who wears red briefs.
*The stage and music reference Zangief's stage from ''Street Fighter II'', the Big Factory, which is designed similarly to a boxing ring.
*The stage and music track represent the Big Factory, a Russian factory serving as Zangief's stage in ''Street Fighter II'', which is designed similarly to a boxing ring.
*The first battle condition references how Zangief uses powerful grapple and throw attacks in his moveset.
*The first battle condition references Zangief's Russian pro wrestling moveset, where he uses powerful grappling and throw attacks in his moveset.
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|{{SSBUMusicLink|Street Fighter|Guile Stage Type A}}
|{{SSBUMusicLink|Street Fighter|Guile Stage Type A}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Guile appears as the Assist Trophy enemy.
*The green Captain Falcon represents Guile, a muscular aerial pilot wearing a green tank top specializing in close quarters combat, who appears as the Assist Trophy enemy.
*Captain Falcon and Guile are both aerial pilots who specialize in close-quarters combat.
*The stage and music track represents the Air Force Base, a base in the United States Air Force serving as Guile's stage in ''Street Fighter II'', which features aerial vehicles in the background.
*The stage references Guile's occupation with aerial vehicles, as this stage features biplanes whereas Guile pilots fighter jets.
*The music reference Guile's stage from ''Street Fighter II'', the Air Force Base.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Shield type references Guile's high defense stats in the ''Street Fighter'' series.
*This spirit's Shield type references Guile's high defense stats in the ''Street Fighter'' series.
*This spirit's Foot Attack ↑ ability references Guile's signature kicking move, Flash Kick.
*This spirit's Foot Attack ↑ ability references Guile's signature kicking move, Flash Kick.
*In World of Light, Guile's spirit is located on Galeem's side on the Final Battle map while Nash is featured across from him on Dharkon's side, referencing their close friendship and rivalry and how Guile tried to rekindle his friendship with Nash after his dark turn in ''Street Fighter V''.
*In World of Light, the Guile spirit is featured on Galeem's side of the Final Battle map while the Nash spirit is featured across from him on Dharkon's side, referencing their close friendship and rivalry until Nash's death and later revival, where Guile attempted to rekindle his friendship with Nash after his dark turn in ''Street Fighter V''.
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|{{SSBUMusicLink|Street Fighter|Balrog Stage Type A}}
|{{SSBUMusicLink|Street Fighter|Balrog Stage Type A}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Little Mac and Balrog are both boxers who use powerful punches in combat.
*The larger-than-normal blue Little Mac represents Balrog, a large boxer wearing blue briefs who uses powerful punches in combat.
*Little Mac's larger-than-normal size reflects Balrog's large size.
*The stage and music track represents Las Vegas, a city in Nevada, USA serving as Balrog's stage in ''Street Fighter II'', which features a nighttime city background.
*The stage and music reference Balrog's stage in ''Street Fighter II'', Las Vegas.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Attack type references Balrog's usage of powerful offensive attacks.
*This spirit's Support type references Balrog's role in the ''Street Fighter'' series as one of M. Bison's henchmen.
*This spirit's Attack type and Neutral Special ↑ ability references how Balrog uses powerful punch attacks in his moveset, which is used as the player's neutral special in the ''Super Smash Bros.'' series.
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|{{SSBUMusicLink|Street Fighter|Vega Stage Type A}}
|{{SSBUMusicLink|Street Fighter|Vega Stage Type A}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Meta Knight and Vega are both masked characters who use bladed weapons in combat.  
*The navy Meta Knight represents Vega, a Spanish masked fighter who uses bladed weapons in combat.  
*The stage and music reference Vega's stage in ''Street Fighter II'', the Fighting Barroom.
*The stage and music track represents the Fighting Barroom, a Spanish cantina serving as Vega's stage in ''Street Fighter II'', which features a fighting ring and crowds of cheering fans.
*The third battle condition references Vega's usage of jumping and aerial attacks in his moveset.
*Meta Knight's frequent aerial attacks and third battle condition reference Vega's Spanish ninjitsu fighting style, where he uses jumping and aerial attacks in his moveset.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Attack type references Vega's usage of offensive attacks.
*This spirit's Weight ↓ ability references how Vega is a nimble fighter, which allows him to use aerial attacks.
*This spirit's Weight ↓ ability references how Vega is a nimble fighter who uses aerial attacks.
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|{{SSBUMusicLink|Street Fighter|Sagat Stage Type A}}
|{{SSBUMusicLink|Street Fighter|Sagat Stage Type A}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Ryu and Sagat both have a deep-running rivalry and share a similar moveset.
*The larger-than-normal blue Ryu represents, Sagat, a large Thailand-born fighter wearing blue shorts who shares a similar moveset with his longtime rival, Ryu.
*The stage and music reference Sagat's stage in ''Street Fighter II'', Ayutthaya Ruins.
*The stage and music track represents the Ayutthaya Ruins, an ancient structure in Thailand similar to the Colosseum in Rome, which serves as Sagat's stage in ''Street Fighter II''.
*The battle conditions reference Sagat's high offense and defense stats.
*The Super Armor battle condition references Sagat's strength and offensive power, while the second battle condition references how Sagat's Muay Thai fighting style features a similar but more powerful moveset than Ryu and Ken's movesets.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Shield type further references Sagat's high defense stats.
*This spirit's Fist Attack ↑ ability references Sagat's Muay Thai fighting style, which allows him to use powerful punching attacks in his moveset.
*This spirit's Fist Attack ↑ ability further references Sagat's high offense stats.
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|{{SSBUMusicLink|Street Fighter|M. Bison Stage Type A}}
|{{SSBUMusicLink|Street Fighter|M. Bison Stage Type A}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Ganondorf and M. Bison are both muscular, cape-wearing antagonists who use darkness-based powers in combat.  
*The violet Ganondorf represents M. Bison, a muscular antagonist wearing a violet cape who uses darkness-based powers in combat.  
*The stage and music reference M. Bison's stage from ''Street Fighter II'', the Temple Hideout.
*The stage and music track represent the Temple Hideout, a temple stage in Thailand which serves as M. Bison's hideout and stage in ''Street Fighter II''.
*The Attack Power ↓ rules applies to the player, while the Attack Power ↑ rule applies to Ganondorf, referencing how M. Bison is the most powerful fighter in ''Street Fighter II'', who uses powerful physical attacks empowered by his Psycho Power.
*Ganondorf starting off with a Franklin Badge references M. Bison's V-Skill, Psycho Reflect, which absorbs projectile attacks and then releases them back at the opponent.
*Ganondorf starting off with a Franklin Badge references M. Bison's V-Skill, Psycho Reflect, which absorbs projectile attacks and then releases them back at the opponent.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Grab type and PSI Attack ↑ ability reference M. Bison's Psycho Power, which has the ability to control his victim's minds.
*This spirit's Grab type and PSI Attack ↑ ability reference M. Bison's Psycho Power, which allows him to control his victim's minds.
*In World of Light, M. Bison's spirit must be defeated in order to access the Ryu fighter, referencing M. Bison's role as the final opponent in the ''Street Fighter'' games.
*In World of Light, the M. Bison spirit must be defeated in order to access the Ryu fighter, referencing M. Bison's role as the final opponent in the ''Street Fighter'' games. Also, the Balrog, Vega, and Sagat spirits must be defeated in order to access M. Bison' spirit battle, referencing ''Street Fighter II'''s Arcade Mode where the aforementioned spirits are fought in that order.
*Balrog, Vega, and Sagat's spirits must be defeated in order to access M. Bison' spirit battle, referencing ''Street Fighter II'''s Arcade Mode where the aforementioned spirits are fought in that order.
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|{{SSBUMusicLink|Street Fighter|Cammy Stage Type B}}
|{{SSBUMusicLink|Street Fighter|Cammy Stage Type B}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Sheik and Cammy are both female fighters with blonde, braided hair.  
*The green Sheik represents Cammy White, a British female fighter with blonde braided hair who wears a green outfit.
*The stage and music reference Cammy's stage from ''Super Street Fighter II: The New Challengers'', Fraserburgh Castle.
*The stage and music track represents Fraserburgh Castle, a stone bridge stage in Northumberland, England serving as Cammy's stage in ''Super Street Fighter II: The New Challengers'', which features an old castle.
*The first battle condition references how Cammy uses kicking attacks in her moveset.
*Sheik's frequent leg-based attacks and the first battle condition references Cammy's fighting style, which allows her to use close-range swift kicking attacks in her moveset.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Neutral type references Cammy's status as an unwilling antagonist and later ally.
*This spirit's Neutral type references Cammy's status as a brainwashed agent of the antagonistic Shadaloo organization until she broke free and later became an ally.
*This spirit's Foot Attack ↑ ability further references Cammy's kicking fighting style.
*This spirit's Foot Attack ↑ ability further references Cammy's close-range kicking fighting style.
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|{{SSBUMusicLink|Street Fighter|Fei Long Stage Type B}}
|{{SSBUMusicLink|Street Fighter|Fei Long Stage Type B}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Lucario and Fei Long both use kung fu moves backed by pyrokinetic abilities, represented by Lucario's aura.
*The grey Lucario represents Fei Long, a Chinese martial artist wearing dark grey pants whose moves are backed by pyrokinetic abilities, which is represented by Lucario's aura.
*The stage and music reference Fei Long's stage from ''Super Street Fighter II: The New Challengers'', Tiger Balm Gardens.
*The stage and music track represents Tiger Balm Garden, a stage in Hong Kong, China serving as Lei Fong's stage in ''Super Street Fighter II: The New Challengers'' which features a similar polygonal arena.
*The battle conditions reference Fei Long's usage of martial arts in his moveset.
*The battle conditions reference Fei Long's kung fu fighting style, where he uses multiple attacks featuring the use of punches and kicks to attack.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Fist Attack ↑ ability further references Fei Long's usage of martial arts.
*This spirit's Fist Attack ↑ ability further references Fei Long's kung fu fighting style, which features the usage of his fists.
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|{{SSBUMusicLink|Street Fighter|Dee Jay Stage Type B}}
|{{SSBUMusicLink|Street Fighter|Dee Jay Stage Type B}}
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*The white Diddy Kong represents Dee Jay, a Jamacian fighter who wears yellow-and-white pants.
*The stage's layout and music track represent the Lemony, a beachside establishment in Kingston, Jamaica which serves as Dee Jay's stage in ''Super Street Fighter II: The New Challengers''.
*Diddy Kong's favored [[Monkey Flip]] references Dee Jay's similar special move, the Double Rolling Sobat.
*Diddy Kong's favored [[Monkey Flip]] references Dee Jay's similar special move, the Double Rolling Sobat.
*The stage's Frisbee Dog Park layout and music reference Dee Jay's stage from ''Super Street Fighter II: The New Challengers'', the Lemony.
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|{{SSBUMusicLink|Street Fighter|T. Hawk Stage Type B}}
|{{SSBUMusicLink|Street Fighter|T. Hawk Stage Type B}}
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*Incineroar and T. Hawk are both muscular fighters who both use grapple-based moves in combat.
*The blue Incineroar represents T. Hawk, a muscular fighter wearing a blue outfit who uses grapple-based moves in combat.
*The stage and music reference T. Hawk's stage from ''Super Street Fighter II: The New Challengers'', Hospicio Cabañas.
*The stage and music track represents Hospicio Cabañas, a Spanish hospital in Guadalajara, Mexico, which serves as T. Hawk's stage in''Super Street Fighter II: The New Challengers'',.
*The first battle condition references T. Hawk's special move, Condor Dive, which is similar to Incineroar's [[Cross Chop]].
*The first battle condition references T. Hawk's special move, Condor Dive, which is similar to Incineroar's [[Cross Chop]].
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|{{SSBUMusicLink|Street Fighter|M. Bison Stage Type B}}
|{{SSBUMusicLink|Street Fighter|M. Bison Stage Type B}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Ryu and Akuma both share a similar moveset, with Akuma having more powerful versions of [[Hadoken]] and [[Shoryuken]].
*The black Ryu represents Akuma, a muscular fighter wearing a black fighting uniform who shares a similar moveset with his rival, Ryu.
*The stage references how Akuma originated from Japan, much like Ryu.
*The stage represents Suzaku Castle, a training dojo run by Akuma's older brother, Gouken, who becomes Ryu and Ken's teacher and mentor.
*The music references how Akuma is fought as a hidden boss in ''Super Street Fighter II Turbo'', ambushing M. Bison and fighting in his stead.
*The music track represents the musical theme of M. Bison's stage, referencing how Akuma appears as a hidden boss in ''Super Street Fighter II Turbo'', where he ambushes M. Bison and fights the player in his stead.
*The Defense ↓ rule applying to the player and the first battle condition references how Akuma is one of the most powerful fighters in the ''Street Fighter'' series, who uses more powerful versions of the Ansatsuken fighting style empowered by the Satui no Hado.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Attack type references how Akuma is a powerful fighter.
*This spirit's Attack type references Akuma's extremely raw strength incorporated into his Satsui no Hado fighting style.
*In World of Light, the Akuma spirit is located in the Dracula's Castle map, likely referencing the demonic enemies in the ''Castlevania'' series as Akuma and his original Japanese name, Gouki each respectively can be translated to "Devil" and "Great Demon/Devil".
*In World of Light, the Akuma spirit is located in the Dracula's Castle map, likely referencing the demonic enemies in the ''Castlevania'' series as Akuma and his original Japanese name, Gouki each respectively can be translated to "Devil" and "Great Demon/Devil".
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|{{SSBUMusicLink|Street Fighter|Guile Stage}}
|{{SSBUMusicLink|Street Fighter|Guile Stage}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Captain Falcon and Nash are both aerial pilots who specialize in close-quarters combat.
*The yellow Captain Falcon represents Charlie Nash, a muscular aerial pilot wearing a yellow jacket who specializes in close quarters combat.
*The stage and music references how Nash worked with the U.S. Air Force like Guile, where his stages often take place in jet hangars.
*The stage and music track represents the Air Force Base, which serves as Guile's stage in the ''Street Fighter'' series, referencing how Nash served in the U.S. Air Force alongside Guile.
*The Metal Shift rule reference how Nash was killed and brought back to life with cybernetic enhancements.
*The Metal Shift rule references how Nash was killed by M. Bison in ''Street Fighter Alpha'' and ''Alpha 2'', but was later brought back to life and was given cybernetic enhancements.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Death's Scythe Equipped ability further references how Nash was initially killed before he was brought back to life.
*This spirit's Death's Scythe Equipped ability further references how Nash was killed by M. Bison, but was later brought back to life.
*In World of Light, Nash's spirit is located on Dharkon's side on The Final Battle map while Guile is featured across from him on Galeem's side, referencing their close friendship and rivalry, as well how Charlie's character took a darker turn in ''Street Fighter V''.
*In World of Light, the Nash spirit is located on Dharkon's side of The Final Battle map while the Guile spirit is featured across from him on Galeem's side, referencing their close friendship and rivalry until Nash's death and later revival, where his character takes a darker turn in ''Street Fighter V''.
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|{{SSBUMusicLink|Street Fighter|E. Honda Stage Type A}}
|{{SSBUMusicLink|Street Fighter|E. Honda Stage Type A}}
| '''Spirit Battle inspiration:'''
| '''Spirit Battle inspiration:'''
*Ken and Dan both share a similar moveset, having trained at Gouken's dojo.
*The blue Ken represents Dan Hikibi, a Chinese martial artist who trained alongside Ken at Suzaku Castle.
*The stage references Dan's stage from ''Street Fighter Alpha 2'', the Temple Street.
*The second battle condition references Dan's tendency to taunt his opponents during combat.
*The second battle condition references Dan's tendency to taunt.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Initial Damage 30% ability reference how Dan is an intentionally weak "joke" character.
*This spirit's Initial Damage 30% ability reference how Dan is designed to be an intentionally weak "joke" character.
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|{{SSBUMusicLink|Street Fighter|Ryu Stage}}
|{{SSBUMusicLink|Street Fighter|Ryu Stage}}
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*Sakura is Ryu's disciple in the ''Street Fighter'' series.
*The cyan Ryu represents his disciple, Sakura Kasugano, a schoolgirl who wears a blue school sailor uniform.
*The stage and music reference how Sakura originates from Japan, much like Ryu.
*Ryu's favored [[Hadoken]], the stage, and the music track references Sakura's fixation on Ryu, copying and studying his techniques, including his signature Hadoken move.
*Ryu's favored [[Hadoken]] references how Ryu taught Sakura the Hadoken move.
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|{{SSBUMusicLink|Street Fighter|Fei Long Stage Type A}}
|{{SSBUMusicLink|Street Fighter|Fei Long Stage Type A}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Lucario and Gen both use kung-fu moves in combat.
*The pink Lucario represents Gen, a Chinese martial artist who wears a light purple fighter uniform.
*The stage references Gen's stage from ''Street Fighter Alpha 2'', Shanghai.
*The stage and music track represents China, the country featuring Gen's stages in the ''Street Fighter'' series, which features a Chinese architectural arch in the background.
*The stage featuring a paifang in the background (a Chinese architectural arch) and the music reference how Gen originates from China.
*The first battle condition references how Gen's kung fu moves are strengthened from years of experience, which is represented by Lucario's aura.
*The first battle condition references how Gen's kung fu moves strengthened from years of experience, which is represented by Lucario's aura.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Fist Attack ↑ ability further references Gen's strengthened kung fu moves.
*This spirit's Fist Attack ↑ ability further references Gen's strengthened kung fu moves, which features the usage of his fists.
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|{{SSBUMusicLink|Street Fighter|Cammy Stage Type B}}
|{{SSBUMusicLink|Street Fighter|Cammy Stage Type B}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Lucario and Karin both use a mixture of multiple styles of martial arts in combat.  
*The purple Lucario represents Karin Kanzuki, a Japanese female martial artist who uses a mixture of multiple martial arts styles in combat.  
*The stage references Karin's DLC stage from ''Street Fighter V'', Kanzuki Beach.
*The stage represents Kanzuki Beach, a beachside stage which serves as Karin's DLC stage in ''Street Fighter V''.
*The music references how Karin and Cammy are both female fighters with braided blonde hair.
*The music track represents the musical theme of Cammy White, another female fighter with braided blonde hair similar to Karin.
*The third battle condition references Karin's varying speed.
*The third battle condition references Karin's Kanzuki style martial arts, which allows her to use a variety of speed to keep the opponents guessing before she strikes.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Grab type and Strong Throw ability reference Karin's ability to use throw-based moves.
*This spirit's Grab type and Strong Throw ability further reference Karin's Kanzuki style martial arts, which allows her to use throw-based moves in her moveset.
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|{{SSBUMusicLink|Street Fighter|Zangief Stage Type B}}
|{{SSBUMusicLink|Street Fighter|Zangief Stage Type B}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Richter and Cody both feature chains, with Richter's Vampire Killer whip featuring a chain flail, and Cody fighting with his hands cuffed together in chains.
*The blue Richter represents Cody, an American fighter wearing a blue uniform who is seen cuffed together in chains, similar to the chain flail of Richter's Vampire Killer whip.
*The stage references "Skyscraper Under Construction", a skyscraper stage featured in Cody's hometown, Metro City.
*The stage represents Skyscraper Under Construction, a skyscraper stage in the fictional Metro City which serves as Cody's stage in ''Super Street Fighter IV''.
*Richter's frequent [[Axe]] references Cody's use of projectiles in his moveset, which includes stones and knives.
*Richter's frequent [[Axe]] and second battle condition reference Cody's usage of projectiles in his moveset, which includes stones and knives.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Grab type and Strong Throw ability further references how Cody uses throwing projectiles in his moveset.
*This spirit's Grab type and Strong Throw ability further references Cody's usage throwing projectiles in his moveset.
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|{{SSBUMusicLink|Street Fighter|Vega Stage}}
|{{SSBUMusicLink|Street Fighter|Vega Stage}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Bayonetta and Juri are both nimble female fighters who both prominently use kicks in their fighting styles.
*The pink Bayonetta represents Juri Han, a South Korean female fighter who wears hair ribbons and a pink midriff shirt.
*The stage references Juri's stage from ''Super Street Fighter IV'', Festival at the Old Temple.
*The stage represents Festival at the Old Temple, a festive stage which serves as Juri's stage in ''Super Street Fighter IV''.  
*The music references how Vega and Juri are both antagonistic ''Street Fighter'' characters.
*The Attack Power ↑ rule references ''Street Fighter IV''{{'}}s Ultra Combo mechanic, which allows fighters to use powerful special moves as they block and receive damage.
*The Attack Power ↑ rule references ''Street Fighter IV''{{'}}s Ultra Combo mechanic, which allows fighters to use powerful special moves as they block and receive damage.
*Bayonetta's favored [[Heel Slide]] references Juri's taekwondo fighting style, which allows her to use kicking attacks in her moveset.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Poison Damage Reduced ability references Juri's character story in ''Street Fighter V'' where she fights against F.A.N.G., a member of Shadaloo who use poison-based attacks.
*This spirit's Poison Damage Reduced ability references Juri's character story in ''Street Fighter V'' where she fights against F.A.N.G., a member of Shadaloo who use poison-based attacks.
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|{{SSBUMusicLink|Street Fighter|M. Bison Stage Type B}}
|{{SSBUMusicLink|Street Fighter|M. Bison Stage Type B}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Ryu represents his evil counterpart, Evil Ryu.
*The black Ryu represents Evil Ryu, the darker form assumed by Ryu if he succumbs to the power of the Satsui no Hado.
*The stage references Evil Ryu's appearance in the ''Street Fighter'' series.
*The stage and music track references Evil Ryu's debut as a villainous playable character in ''Street Fighter Alpha 2''.
*The music references Evil Ryu's status as a boss.
*The Sudden Final Smash and Attack Power ↑ rules reference how Evil Ryu uses more a powerful version of the Ansatsuken fighting style than Ryu, empowered by the Satui no Hado.
*The Sudden Final Smash and Attack Power ↑ rules reference how Evil Ryu uses a more powerful moveset than normal Ryu.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Neutral type references how Ryu becomes Evil Ryu after succumbing to the Satsui no Hado.
*This spirit's Neutral type references how Ryu succumbs to the Satsui no Hado, transforming him into Evil Ryu.
*This spirit's Fist Attack ↑ ability further references how Evil Ryu's moveset is more powerful than normal Ryu.
*This spirit's Fist Attack ↑ ability further references how Evil Ryu's Ansatsuken fighting style becomes more powerful when empowered by the Satsui no Hado.
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