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|{{SSBU|Dark Pit}}||*{{Mvsub|Dark Pit|SSBU|Down aerial}} to {{Mvsub|Dark Pit|SSBU|up smash}}<br>*{{Mvsub|Dark Pit|SSBU|Down tilt}} to {{Mvsub|Dark Pit|SSBU|up aerial}} | |{{SSBU|Dark Pit}}||*{{Mvsub|Dark Pit|SSBU|Down aerial}} to {{Mvsub|Dark Pit|SSBU|up smash}}<br>*{{Mvsub|Dark Pit|SSBU|Down tilt}} to {{Mvsub|Dark Pit|SSBU|up aerial}} | ||
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|{{SSBU|Zero Suit Samus}}||*{{Mvsub|Zero Suit Samus|SSBU|Neutral aerial}} can be followed up with a [[Flip Jump]] at the ledge for a KO at around 60%. | |{{SSBU|Zero Suit Samus}}||*{{Mvsub|Zero Suit Samus|SSBU|Neutral aerial}} can be followed up with a [[Flip Jump]] at the ledge for a KO at around 60%.<br>*Burying an opponent with [[Flip Jump]] can lead to a free KO move at high percents | ||
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|{{SSBU|Wario}}||*Late hit {{Mvsub|Wario|SSBU|Up tilt}} to [[Wario Waft]]<br>*{{Mvsub|Wario|SSBU|Neutral aerial}} to [[Wario Waft]]<br>*{{Mvsub|Wario|SSBU|Down aerial}} to half-charged [[Wario Waft]] | |{{SSBU|Wario}}||*{{Mvsub|Wario|SSBU|Down tilt}} to {{Mvsub|Wario|SSBU|dash attack}}<br>*Late hit {{Mvsub|Wario|SSBU|Up tilt}} to [[Wario Waft]]<br>*{{Mvsub|Wario|SSBU|Neutral aerial}} to [[Wario Waft]]<br>*{{Mvsub|Wario|SSBU|Down aerial}} to half-charged [[Wario Waft]] | ||
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|{{SSBU|Snake}}||*{{Mvsub|Snake|SSBU|Up tilt}} becomes a true followup to {{Mvsub|Snake|SSBU|down throw}} at around 160%. The string can KO earlier, but requires chasing the opponent's roll up until that point. | |{{SSBU|Snake}}||*{{Mvsub|Snake|SSBU|Up tilt}} becomes a true followup to {{Mvsub|Snake|SSBU|down throw}} at around 160%. The string can KO earlier, but requires chasing the opponent's roll up until that point. |
edits