Kill confirm: Difference between revisions

430 bytes added ,  2 years ago
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|{{SSBU|Pikachu}}||*{{Mvsub|Pikachu|SSBU|Neutral aerial}} to {{Mvsub|Pikachu|SSBU|down smash}}
|{{SSBU|Pikachu}}||*{{Mvsub|Pikachu|SSBU|Neutral aerial}} to {{Mvsub|Pikachu|SSBU|down smash}}
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|{{SSBU|Luigi}}||*{{Mvsub|Luigi|SSBU|Down throw}} can lead to many long combos ending with {{Mvsub|Luigi|SSBU|Up special}} for a KO.<br>*Down throw can also lead to a {{Mvsub|Luigi|SSBU|Back aerial}} or a {{Mvsub|Luigi|SSBU|Down special}} depending on the stage for the latter.<br>*{{Mvsub|Luigi|SSBU|Up tilt}} to [[Super Jump Punch]].<br>*{{Mvsub|Luigi|SSBU|Grab aerial}} to Super Jump Punch or {{Mvsub|Luigi|SSBU|Down aerial}} off stage.
|{{SSBU|Luigi}}||*{{Mvsub|Luigi|SSBU|Down throw}} can lead to many long combos ending with [[Super Jump Punch]] for a KO.<br>*Down throw can also lead to a {{Mvsub|Luigi|SSBU|back aerial}} or a {{Mvsub|Luigi|SSBU|down special}} depending on the stage for the latter.<br>*{{Mvsub|Luigi|SSBU|Up tilt}} to [[Super Jump Punch]].<br>*{{Mvsub|Luigi|SSBU|Grab aerial}} to Super Jump Punch or {{Mvsub|Luigi|SSBU|down aerial}} off stage.
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|{{SSBU|Ness}}||*{{Mvsub|Ness|SSBU|Down aerial}} to {{Mvsub|Ness|SSBU|up aerial}}
|{{SSBU|Ness}}||*{{Mvsub|Ness|SSBU|Down aerial}} to {{Mvsub|Ness|SSBU|up aerial}}
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|{{SSBU|Bowser}}||*{{Mvsub|Bowser|SSBU|Neutral aerial}} to {{Mvsub|Bowser|SSBU|back aerial}} or {{Mvsub|Bowser|SSBU|forward aerial}}
|{{SSBU|Bowser}}||*{{Mvsub|Bowser|SSBU|Neutral aerial}} to {{Mvsub|Bowser|SSBU|back aerial}} or {{Mvsub|Bowser|SSBU|forward aerial}}
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|{{SSBU|Ice Climbers}}||*{{Mvsub|Ice Climbers|SSBU|Down throw}} to {{Mvsub|Ice Climbers|SSBU|forward aerial}}
|{{SSBU|Ice Climbers}}||*{{Mvsub|Ice Climbers|SSBU|Down throw}} to {{Mvsub|Ice Climbers|SSBU|forward aerial}}<br>*{{Mvsub|Ice Climbers|SSBU|Up tilt}} to {{Mvsub|Ice Climbers|SSBU|up aerial}}
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|{{SSBU|Sheik}}||*{{Mvsub|Sheik|SSBU|Neutral aerial}} to [[Bouncing Fish]]
|{{SSBU|Sheik}}||*{{Mvsub|Sheik|SSBU|Neutral aerial}} to [[Bouncing Fish]]<br>*Dragdown {{Mvsub|Sheik|SSBU|up aerial}} to {{Mvsub|Sheik|SSBU|down smash}}<br>*Sweetspotted {{Mvsub|Sheik|SSBU|down tilt}} to sweetspotted {{Mvsub|Sheik|SSBU|up smash}}<br>*{{Mvsub|Sheik|SSBU|Down aerial}} can be followed up with a sweetspotted {{Mvsub|Sheik|SSBU|up smash}} for a KO at around 90%, but only if the opponent isn't hit by the landing hitbox
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|{{SSBU|Zelda}}||*{{Mvsub|Zelda|SSBU|Down throw}} to {{Mvsub|Zelda|SSBU|back aerial}}
|{{SSBU|Zelda}}||*{{Mvsub|Zelda|SSBU|Down throw}} to {{Mvsub|Zelda|SSBU|back aerial}}