Home-Run Contest: Difference between revisions

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!width=20%|Attack
!width=20%|Attack
!width=9%|Outperforms after
!width=9%|Outperforms after
!width=6%|Damage Dealt
!width=14%|Damage Dealt
!width=50%|Notes
!width=50%|Notes
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|{{CharHead|Mewtwo|SSBU}} || Down Smash (fully charged) [https://www.youtube.com/watch?v=5zB6WFm5f6Y&t=763s] || 230% lower bound || 28.2% ||
|{{CharHead|Mewtwo|SSBU}} || Down Smash (fully charged) [https://www.youtube.com/watch?v=5zB6WFm5f6Y&t=763s] || 230% lower bound || 28.2% ||
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|{{CharHead|Roy|SSBU}}</br>{{CharHead|Chrom|SSBU}}|| [[Flare Blade]] (critical charge)</br></br>Flare Blade (fully charged) || 0%</br></br>0% || 60.2%</br></br>63.0% || Critical charge deals more knockback than the fully charged variant at higher percentages due to differences in knockback scaling
|{{CharHead|Roy|SSBU}}</br>{{CharHead|Chrom|SSBU}}|| [[Flare Blade]] (critical charge)</br></br>Flare Blade (fully charged) || Always</br></br>Always || 60.2%</br></br>63.0% || Critical charge deals more knockback than the fully charged variant at higher percentages due to differences in knockback scaling
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|{{CharHead|Mr. Game & Watch|SSBU}}|| [[Oil Panic]] (sufficient damage) [https://www.youtube.com/watch?v=sYUQRaQpzT4] <br> <br> Forward Smash (fully charged, sweetspotted) [https://youtu.be/5zB6WFm5f6Y?t=916] || 250% upper bound <br> <br> 280% upper bound ||varies <br> <br> 31.7%||The actual value is much less than 250%, likely around 150%. Can only be done in Co-op mode with absorbable friendly-fire attacks such as {{SSBU|Snake}}'s [[Hand Grenade]]s <br>
|{{CharHead|Mr. Game & Watch|SSBU}}|| [[Oil Panic]] (sufficient damage) [https://www.youtube.com/watch?v=sYUQRaQpzT4] <br> <br> Forward Smash (fully charged, sweetspotted) [https://youtu.be/5zB6WFm5f6Y?t=916] || 250% upper bound <br> <br> 280% upper bound ||varies <br> <br> 31.7%||The actual value is much less than 250%, likely around 150%. Can only be done in Co-op mode with absorbable friendly-fire attacks such as {{SSBU|Snake}}'s [[Hand Grenade|Hand Grenades]] <br>
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|{{CharHead|Wario|SSBU}}|| Forward Smash (fully charged) [https://www.youtube.com/watch?v=0Ea2-fzw6KQ&t=6m24s] || 265% upper bound || 35.2% ||
|{{CharHead|Wario|SSBU}}|| Forward Smash (fully charged) [https://www.youtube.com/watch?v=0Ea2-fzw6KQ&t=6m24s] || 265% upper bound || 35.2% ||
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|{{CharHead|Mii Brawler|SSBU}}|| Forward Smash (fully charged) [https://youtu.be/D1dezKwB0Zk?t=557] || 270% upper bound || 31.7% ||
|{{CharHead|Mii Brawler|SSBU}}|| Forward Smash (fully charged) [https://youtu.be/D1dezKwB0Zk?t=557] || 270% upper bound || 31.7% ||
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|{{CharHead|Shulk|SSBU}}|| Forward Smash (fully charged, angled up, with Smash art active) [https://youtu.be/GqgQqIEJF_0?t=75] </br> </br> [[Vision]] (dash, with Smash Art active) [https://www.youtube.com/watch?v=o__UCGAFm2k] || 265% upper bound </br> </br> 300% upper bound|| 9.7% </br> </br> varies || A Home-Run Bat swing with the Smash art active is still stronger than this at currently achievable percents. </br> </br> Can only be done in Co-op mode with absorbable friendly-fire attacks such as {{SSBU|Snake}}'s [[Hand Grenade]]s
|{{CharHead|Shulk|SSBU}}|| Forward Smash (fully charged, angled up, with Smash [[Monado Arts|Monado Art]] active) [https://youtu.be/GqgQqIEJF_0?t=75] </br></br> [[Vision]] (dash, with Smash [[Monado Arts|Monado Art]] active) [https://www.youtube.com/watch?v=o__UCGAFm2k] || 265% upper bound </br></br> 300% upper bound|| 9.7% (both hits) </br>6.0% (second hit only)</br></br> varies || A Home-Run Bat swing with the Smash Monado Art active is still stronger than this at currently achievable percents. </br></br> Can only be done in Co-op mode with absorbable friendly-fire attacks such as {{SSBU|Snake}}'s [[Hand Grenade|Hand Grenades]]
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|{{CharHead|King K. Rool|SSBU}}|| Forward Smash (fully charged, angled up) [https://www.youtube.com/watch?v=0Ea2-fzw6KQ&t=6m24s] || 250% upper bound || 35.1% ||
|{{CharHead|King K. Rool|SSBU}}|| Forward Smash (fully charged, angled up) [https://www.youtube.com/watch?v=0Ea2-fzw6KQ&t=6m24s] || 250% upper bound || 35.1% ||
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|{{CharHead|Incineroar|SSBU}}|| Forward Smash (fully charged, sweetspotted) [https://www.youtube.com/watch?v=0Ea2-fzw6KQ&t=13m2s] || 250% upper bound || 35.2% ||
|{{CharHead|Incineroar|SSBU}}|| Forward Smash (fully charged, sweetspotted) [https://www.youtube.com/watch?v=0Ea2-fzw6KQ&t=13m2s]</br></br>Forward Smash (fully charged, sweetspotted, with max [[Revenge]]) [https://youtu.be/g9e9xxUOTZU?t=48] || 250% upper bound</br></br>208% upper bound || 35.2%</br></br>105.6% ||</br></br>The actual damage output is less than this, since it can only be done in Co-op mode with absorbable friendly-fire attacks such as {{SSBU|Snake}}'s [[Hand Grenade|Hand Grenades]]
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|{{CharHead|Piranha Plant|SSBU}}|| Forward Smash (fully charged, sweetspotted) [https://www.youtube.com/watch?v=0Ea2-fzw6KQ&t=10m23s] || 280% upper bound || 33.5% ||
|{{CharHead|Piranha Plant|SSBU}}|| Forward Smash (fully charged, sweetspotted) [https://www.youtube.com/watch?v=0Ea2-fzw6KQ&t=10m23s] || 280% upper bound || 33.5% ||
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