List of updates (SSBU): Difference between revisions

m (→‎9.0.2: grammar)
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**Various glitches that persisted from version 9.0.1 have been removed.
**Various glitches that persisted from version 9.0.1 have been removed.
***Fixed an issue where you could not use the stick to jump while falling after creating an anvil using the down air attack.
***Fixed an issue where you could not use the stick to jump while falling after creating an anvil using the down air attack.
***Fixed an issue where the gunman from Duck Hunt’s down special and the phantom from Zelda’s down special were not behaving as intended.
***Fixed an issue where the [[Wild Gunman|gunman]] from [[Duck Hunt (SSBU)|Duck Hunt]]’s down special and the [[Phantom Slash|phantom]] from [[Zelda (SSBU)|Zelda]]’s down special were not behaving as intended.
***Fixed an issue where the initial velocity of Samus’ and Dark Samus’ up special when used on the ground was not behaving as intended.
***Fixed an issue where the initial velocity of [[Samus (SSBU)|Samus]]’ and [[Dark Samus (SSBU)|Dark Samus]]’ [[Screw Attack (move)|up special]] when used on the ground was not behaving as intended.
***Fixed an issue where fighters would sometimes warp on the Venom stage.
***Fixed an issue where fighters would sometimes warp on the [[Venom]] stage.
***Fixed an issue where sometimes fighters would pass through landscapes when they were launched on some stages.
***Fixed an issue where sometimes fighters would pass through landscapes when they were launched on some stages.
***Fixed an issue where sometimes you would be forced to end a battle on a stage created in Stage Builder.
***Fixed an issue where sometimes you would be forced to end a battle on a stage created in [[Stage Builder]].
***Various gameplay fixes.
***Various gameplay fixes.


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