Classic Mode (SSBU): Difference between revisions

m (Undid edit by 71.212.208.0: )
Tag: Undo
Line 226: Line 226:
**Boss fights show a health bar for the bosses (like in [[Adventure Mode: World of Light|World of Light]]) instead of percentages or Stamina counts.
**Boss fights show a health bar for the bosses (like in [[Adventure Mode: World of Light|World of Light]]) instead of percentages or Stamina counts.
**Not every fighter can be selected (due to Mii Fighters being absent from this mode).
**Not every fighter can be selected (due to Mii Fighters being absent from this mode).
**The highest difficulty cannot be selected from the start.
**The highest [[difficulty]] cannot be selected from the start (nor is it selectable whatsoever). It instead can only be reached if the player does Classic on 5.5 (since they can no longer increase the difficulty beyond 5.5 unlike in [[Smash 4]]).  
**[[Continue]]s do not restart the current battle.
**[[Continue]]s do not restart the current battle.
**Every stage uses predefined music, instead of picking one at random from that stage's music pool.
**Every stage uses predefined music, instead of picking one at random from that stage's music pool.
Anonymous user