Gerudo Valley: Difference between revisions

→‎Stage overview: Included the 3ds form
(→‎Stage overview: Included the 3ds form)
Tag: Mobile edit
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The central bridge can be destroyed by attacking it, similarly to the floor of [[Green Hill Zone]]: this allows access to the chasm below, and makes the bottom [[blast line]] move downwards to compensate. Two small platforms, which can also be broken by attacks, protrude from each side of the chasm, as well as some damaging {{b|spike|stage element}}s which disappear when hit and do [[flame]] damage.
The central bridge can be destroyed by attacking it, similarly to the floor of [[Green Hill Zone]]: this allows access to the chasm below, and makes the bottom [[blast line]] move downwards to compensate. Two small platforms, which can also be broken by attacks, protrude from each side of the chasm, as well as some damaging {{b|spike|stage element}}s which disappear when hit and do [[flame]] damage.


Soon after the bridge is broken, [[Koume and Kotake]] fly down laughing, and one of them casts a spell which alters one half of the stage: Koume's spell hits the left side of the stage covering it in damaging flames, while Kotake's spell hits the right side making [[freeze|freezing]] ice spikes appear.
Soon after the bridge is broken, [[Koume and Kotake]] fly down laughing, and one of them casts a spell which alters one half of the stage: Koume's spell hits the left side of the stage covering it in damaging flames, while Kotake's spell hits the right side making [[freeze|freezing]] ice spikes appear. However in 3DS the bridge can be broken without causing [[Koume and Kotake]] to appear and the bridge can disappear naturally


After a while, the "Song of Time" will be heard and the bridge will repair itself: this returns the blast line back to its default position, [[KO]]'ing any fighters who do not return to the surface quickly enough. In earlier versions of the game the blast line moved rather abruptly, KO'ing fighters almost instantly as a result: this has been changed in [[List of updates (SSB4-3DS)#1.0.5|Version 1.0.5]], and players are now given a bit more time to recover before the camera returns to the default position.
After a while, the "Song of Time" will be heard and the bridge will repair itself: this returns the blast line back to its default position, [[KO]]'ing any fighters who do not return to the surface quickly enough. In earlier versions of the game the blast line moved rather abruptly, KO'ing fighters almost instantly as a result: this has been changed in [[List of updates (SSB4-3DS)#1.0.5|Version 1.0.5]], and players are now given a bit more time to recover before the camera returns to the default position.
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