Banjo & Kazooie (SSBU): Difference between revisions

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==Attributes==
==Attributes==
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Banjo & Kazooie work in tandem with each other, most similarly to {{SSBU|Duck Hunt}}. Being a bear, Banjo gives the pair a heavy weight, being as heavy as {{SSBU|Snake}}, while Kazooie's Talon Trot move from their original game helps give them a surprisingly fast dashing speed. Kazooie also helps the pair's aerial recovery, as they can midair jump twice, with good speed during each jump as well. Banjo's large frame does make them a fairly big target, but their overall mobility is above average given their heavyweight status. This is further bolstered by both [[Wonderwing]] and [[Shock Spring Jump]] being excellent recovery tools that do not put them into a helpless animation.
Banjo & Kazooie work in tandem with each other, most similarly to {{SSBU|Duck Hunt}}. Being a bear, Banjo gives the pair a heavy weight, being as heavy as {{SSBU|Snake}} and {{SSBU|R.O.B.}}, while Kazooie's Talon Trot move from their original game helps give them a surprisingly fast dashing speed. Kazooie also helps the pair's aerial recovery, as they can midair jump twice, with good speed during each jump as well. Banjo's large frame does make them a fairly big target, but their overall mobility is above average given their heavyweight status. This is further bolstered by both [[Wonderwing]] and [[Shock Spring Jump]] being excellent recovery tools that do not put them into a helpless animation.


Banjo & Kazooie's arsenal makes use of the majority of moves from their first two games, ''Banjo-Kazooie'' and ''Banjo-Tooie''. Banjo's Claw Swipe and Kazooie's Rat-a-Tat Rap comprise their neutral attack. Their down tilt, Beak Barge, acts a [[Crawling#Pseudo-crawling|pseudo-crawl]], while their forward smash is Breegull Bash, a slow but powerful move that highlights a comical maneuver in their home game. The duo have original moves as well, with up tilt being a long ranged kick assisted by Kazooie, and down smash covering both sides simultaneously much like {{SSBU|Palutena}}'s down smash.
Banjo & Kazooie's arsenal makes use of the majority of moves from their first two games, ''Banjo-Kazooie'' and ''Banjo-Tooie''. Banjo's Claw Swipe and Kazooie's Rat-a-Tat Rap comprise their neutral attack. Their down tilt, Beak Barge, acts a [[Crawling#Pseudo-crawling|pseudo-crawl]], while their forward smash is Breegull Bash, a slow but powerful move that highlights a comical maneuver in their home game. The duo have original moves as well, with up tilt being a long ranged kick assisted by Kazooie, and down smash covering both sides simultaneously much like {{SSBU|Palutena}}'s down smash.
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