Buff: Difference between revisions

501 bytes added ,  5 years ago
Tag: Mobile edit
Tag: Mobile edit
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*With the exception of {{SSBU|Ryu}}, all returning veterans from Smash 4 have had their dash speeds increased.
*With the exception of {{SSBU|Ryu}}, all returning veterans from Smash 4 have had their dash speeds increased.
*{{SSBU|Pokémon Trainer}} as a whole received significant buffs through the tweaking and removal of unique mechanics. Stamina is no longer a factor so Pokémon are no longer forced to change, or fight at reduced strength; type effectiveness has been removed so Ivysaur no longer suffers additional knockback from fire damage; Ivysaur's [[Vine Whip]] can no longer be canceled out by ledge hogging and [[Pokémon Change]] is much quicker and can be used in midair so it has applications as a dodge and a recovery mixup tool.
*{{SSBU|Pokémon Trainer}} as a whole received significant buffs through the tweaking and removal of unique mechanics. Stamina is no longer a factor so Pokémon are no longer forced to change, or fight at reduced strength; type effectiveness has been removed so Ivysaur no longer suffers additional knockback from fire damage; Ivysaur's [[Vine Whip]] can no longer be canceled out by ledge hogging and [[Pokémon Change]] is much quicker and can be used in midair so it has applications as a dodge and a recovery mixup tool.
*Unlike Marth, {{SSBU|Lucina}} generally benefits the most out of all characters due to the nerfing of Marth's already poor sourspots with his sweetspots having less range. As a result of this, some Marth mains have switched over to Lucina where several of her moves can easily rack more damage and KO much sooner than Marth's sourspots without requiring her to space although she cannot KO as early as Marth's sweetspot. Overall, Lucina has been considered to be generally inferior clone than Marth.
*{{SSBU|Roy}} is arguably the character that benefits the most from ''Ultimate''’s universal changes and mechanics. The nerfing of defensive options compliment his aggressive playstyle, and the universal mobility buffs, landing lag reductions, and ability to cancel a dash into any ground attack greatly improve his approach and make landing the sweetspot of his sword attacks easier.
*{{SSBU|Roy}} is arguably the character that benefits the most from ''Ultimate''’s universal changes and mechanics. The nerfing of defensive options compliment his aggressive playstyle, and the universal mobility buffs, landing lag reductions, and ability to cancel a dash into any ground attack greatly improve his approach and make landing the sweetspot of his sword attacks easier.
*{{SSBU|Zelda}} has been drastically changed where most of her moves were reworked to gain significant improvements to her gameplay style. Additionally, she shares universal changes benefiting the weakening of defensive options which improves her offensive style. Previously the worst character throughout the series of ''Super Smash Bros'', she is considered not just the best, but her best placement in ''Ultimate''.
*{{SSBU|Zelda}} has been drastically changed where most of her moves were reworked to gain significant improvements to her gameplay style. Additionally, she shares universal changes benefiting the weakening of defensive options which improves her offensive style. Previously the worst character throughout the series of ''Super Smash Bros'', she is considered not just the best, but her best placement in ''Ultimate''.
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