Invincibility: Difference between revisions

no edit summary
(Updated with new information)
No edit summary
Line 27: Line 27:
* When you touch a starman, you gain it for  seconds
* When you touch a starman, you gain it for  seconds


In [[Brawl], during this kind of invincibility, characters can still be damaged and knocked back by the [[Team Healer]] and [[Issac]]'s attack.
In [[Brawl]], during this kind of invincibility, characters can still be damaged and knocked back by the [[Team Healer]] and [[Issac]]'s attack.


Because any [[hitbox]] cannot hit the same object consecutively, attacks that hit this hittable invincibility will be unable to hit the character if the invincibility (such as respawn invincibility) ends before the hitbox does. With the touchless invincibility (such as a dodge), a long lasting [[hitbox]] (such as Mr. Game and Watch's forward tilt) will "wait it out" and hit the character when the invincibility ends.
Because any [[hitbox]] cannot hit the same object consecutively, attacks that hit this hittable invincibility will be unable to hit the character if the invincibility (such as respawn invincibility) ends before the hitbox does. With the touchless invincibility (such as a dodge), a long lasting [[hitbox]] (such as Mr. Game and Watch's forward tilt) will "wait it out" and hit the character when the invincibility ends.
Anonymous user