Aura: Difference between revisions
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(We are missing Ultimate info, so I'm tagging this as incomplete.) |
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*When [[Kirby]] [[Inhale (Kirby)|copies]] Lucario's [[Aura Sphere]], he does not copy the aura mechanic. His Aura Sphere remains fixed at the power it would have if Lucario were at base aura strength (75% [[damage]] in ''Brawl'', 70% damage in ''SSB4''). | *When [[Kirby]] [[Inhale (Kirby)|copies]] Lucario's [[Aura Sphere]], he does not copy the aura mechanic. His Aura Sphere remains fixed at the power it would have if Lucario were at base aura strength (75% [[damage]] in ''Brawl'', 70% damage in ''SSB4''). | ||
*When Lucario has a high [[equipment|defense stat]], the aura grows more slowly. For each point in defense, Lucario needs to receive 1% more damage to reach maximum aura. | *When Lucario has a high [[equipment|defense stat]], the aura grows more slowly. For each point in defense, Lucario needs to receive 1% more damage to reach maximum aura. | ||
*In ''Ultimate'', {{SSBU|Richter}}'s [[Holy Water]] | *In ''Ultimate'', {{SSBU|Richter}}'s [[Holy Water]] has an aura effect instead of being a [[flame]] attack like {{SSBU|Simon}}. However, it deals fixed damage regardless of Richter's damage percentage. The same applies to {{SSBU|Crazy Hand}}'s Pentaflame attack. | ||
==References== | ==References== |