Spring Jump: Difference between revisions

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*If Sonic goes into a [[Barrel Cannon]] via this move, when he jumps after he lands, he will go into his helpless pose. This also applies to {{SSBB|Snake}} whenever he enters a Barrel Cannon by using [[Cypher]].
*If Sonic goes into a [[Barrel Cannon]] via this move, when he jumps after he lands, he will go into his helpless pose. This also applies to {{SSBB|Snake}} whenever he enters a Barrel Cannon by using [[Cypher]].
*The spring left behind by the attack is one of the few items that can't be [[item swallow|swallowed]].
*The spring left behind by the attack is one of the few items that can't be [[item swallow|swallowed]].
*If Sonic grabs a ladder or custom stage spring after using this move, when he lets go, he still has the same falling animation and he can't use his Spring Jump or second jump.
*If Sonic grabs a [[Ladder (stage element)|ladder]] or lands on a custom stage [[spring]] after using this move, when he lets go, he still has the same falling animation and he can't use his Spring Jump or second jump.
**This issue also applies to {{SSBB|Snake}} after using [[Cypher]], but he can still perform a midair jump if one hasn't been used.
**This issue also applies to {{SSBB|Snake}} after using [[Cypher]], but he can still perform a midair jump if one hasn't been used.
*If the player performs a moveset swap with {{SSBB|Fox}} as Sonic, a large, golden [[Arwing]] will appear rather than the spring when the attack is initiated.
*If the player performs a moveset swap with {{SSBB|Fox}} as Sonic, a large, golden [[Arwing]] will appear rather than the spring when the attack is initiated.
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