Luigi (SSBM): Difference between revisions

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:''This page is about [[Luigi]]'s [[SSBM|Melee]] appearance. For information about his [[SSB]] appearance, see [[Luigi (SSB)|here]].
:''This page is about [[Luigi]]'s [[Super Smash Bros. Melee|Melee]] appearance. For information about his [[Super Smash Bros.|SSB]] appearance, see [[Luigi (SSB)|here]].


'''Luigi''' (Japanese: {{ja|ルイージ}}, ''Ruīji'') is an [[unlockable character]] in [[Super Smash Bros. Melee|Melee]].  Luigi's moveset is markedly similar to that of [[Mario (SSBM)|Mario]], though his attacks often differ in [[knockback]] and trajectory. Per his physics in previous Nintendo games, Luigi is a [[floaty]] character with a high [[jump]] and low [[traction]].  As a result of his low traction, Luigi can lay claim to the longest [[wavedash]] in the game, which allows him to slide across the stage in lengthy bursts at speeds nearly as fast as [[Captain Falcon]]'s [[dashing|dash]].  Luigi is also well-known for his powerful aerial attacks and the hit-or-miss nature of his [[Super Jump Punch]] and [[Green Missile]].
'''Luigi''' (Japanese: {{ja|ルイージ}}, ''Ruīji'') is an [[unlockable character]] in [[Super Smash Bros. Melee|Melee]].  Luigi's moveset is markedly similar to that of [[Mario (SSBM)|Mario]], though his attacks often differ in [[knockback]] and trajectory. Per his physics in previous Nintendo games, Luigi is a [[floaty]] character with a high [[jump]] and low [[traction]].  As a result of his low traction, Luigi can lay claim to the longest [[wavedash]] in the game, which allows him to slide across the stage in lengthy bursts at speeds nearly as fast as [[Captain Falcon]]'s [[dashing|dash]].  Luigi is also well-known for his powerful aerial attacks and the hit-or-miss nature of his [[Super Jump Punch]] and [[Green Missile]].
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*'''[[Down B]]''' - ''[[Tornado|Luigi Cyclone]]'' - up to 19% damage
*'''[[Down B]]''' - ''[[Tornado|Luigi Cyclone]]'' - up to 19% damage


Luigi spins around with his fists outstretched, hurting anybody that comes in contact with him.  Unlike [[Mario (SSBM)|Mario]] and [[Dr. Mario]]'s down B attacks, the Luigi Cyclone is not a multi-hit attack and lacks combo potential; however, Luigi can move considerably far side-to-side with this attack when on the ground, almost as fast as he can while [[wavedash]]ing.  Players often take advantage of the maneuverability granted by this attack. Sometimes used in aerial combos like with up tilt.
Luigi spins around with his fists outstretched, hurting anybody that comes in contact with him.  Unlike [[Mario (SSBM)|Mario]] and [[Dr. Mario]]'s down B attacks, the Luigi Cyclone is not a multi-hit attack and lacks combo potential; however, Luigi can move considerably far side-to-side with this attack when on the ground, almost as fast as he can while [[wavedash]]ing.  Players often take advantage of the maneuverability granted by this attack, sometimes using it in aerial combos like with up tilt.
 
To [[recovery|recover]] with this attack the way Mario and Dr. Mario can, Luigi must first use the Cyclone on the ground once before attempting to gain height from it in mid-air.


===Other attacks===
===Other attacks===
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