Mii Swordfighter (SSB4): Difference between revisions

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|nsc2name=[[Blurring Blade]]
|nsc2name=[[Blurring Blade]]
|nsc2dmg=9.9-23.75% if all hits connect
|nsc2dmg=9.9-23.75% if all hits connect
|nsc2desc=Charges briefly before stabbing with the sword forward multiple times and finishing in a high-knockback stab. It is able to heavily [[shield damage|damage a shield]], especially if fully charged.
|nsc2desc=Charges briefly before stabbing with the sword forward multiple times and finishing in a high-knockback stab. It is able to heavily [[shield damage|damage a shield]], especially if fully charged. Its function and animation resembles a multi-hit version of [[Shield Breaker]].
|ssdefname=Airborne Assault
|ssdefname=Airborne Assault
|ssdefdmg=7.2-16%
|ssdefdmg=7.2-16%
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|ssc1name=[[Slash Launcher]]
|ssc1name=[[Slash Launcher]]
|ssc1dmg=6-10.2%
|ssc1dmg=6-10.2%
|ssc1desc=Dashes forwards with a sword strike, slicing through multiple opponents. Can be charged to increase the distance travelled.
|ssc1desc=Dashes forwards with a sword strike, slicing through multiple opponents. Can be charged to increase the distance traveled. Functions much like [[Quick Draw]], although it does not stop on the first opponent.
|ssc2name=[[Chakram]]
|ssc2name=[[Chakram]]
|ssc2dmg=7% if all hits connect (slow chakram), 6.5% (fast chakram)
|ssc2dmg=7% if all hits connect (slow chakram), 6.5% (fast chakram)
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|usdefname=Stone Scabbard
|usdefname=Stone Scabbard
|usdefdmg=5% (hit 1), 3% (hit 2), 5% (hit 3), 6% (sword when going through platforms)
|usdefdmg=5% (hit 1), 3% (hit 2), 5% (hit 3), 6% (sword when going through platforms)
|usdefdesc=Slashes upwards while jumping and then stabs downwards while falling. The second hit is a powerful meteor smash. The Mii Swordfighter will not stop until it hits ground as soon as the second portion of the attack begins, making it easy to [[self-destruct]] off-stage with the move if not aimed carefully.
|usdefdesc=Slashes upwards while jumping and then stabs downwards while falling. The second hit is a powerful meteor smash. The landing hit forces the Mii's sword through thin platforms, which deals more damage. The Mii Swordfighter will not stop until it hits ground as soon as the second portion of the attack begins, making it easy to [[self-destruct]] off-stage with the move if not aimed carefully.
|usc1name=[[Skyward Slash Dash]]
|usc1name=[[Skyward Slash Dash]]
|usc1dmg=12% if all hits connect
|usc1dmg=12% if all hits connect
|usc1desc=Performs a series of sword strikes while dashing in a straight line, which can be aimed in any direction using the control stick.
|usc1desc=After a brief charge, the Mii performs a series of sword strikes while dashing in a straight line, which can be aimed in any direction using the control stick. Functions like [[Fire Fox]] or [[Fire Bird]].
|usc2name=[[Hero's Spin]]
|usc2name=[[Hero's Spin]]
|usc2dmg=14-19% (ground), 14% in the air if all hits connect
|usc2dmg=14-19% (ground), 14% in the air if all hits connect
|usc2desc=Spins with the sword; if used in the air, the Mii will rise, doing multiple hits. On the ground, it is capable of KO'ing {{SSB4|Fox}} as early as 35%, at the ledge of any tourney-legal stage.
|usc2desc=The Mii spins with the sword, much like the [[Spin Attack]]; if used in the air, the Mii will rise, doing multiple hits. On the ground, it is capable of KO'ing {{SSB4|Fox}} as early as 35%, at the ledge of any tourney-legal stage.
|dsdefname=Blade Counter
|dsdefname=Blade Counter
|dsdefdmg=1.25x the damage of countered attacks, 8% minimum
|dsdefdmg=1.25x the damage of countered attacks, 8% minimum
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|dsc1name=[[Reversal Slash]]
|dsc1name=[[Reversal Slash]]
|dsc1dmg=6% to opponents. Reflected projectiles deal 1.5x damage
|dsc1dmg=6% to opponents. Reflected projectiles deal 1.5x damage
|dsc1desc=Performs a rainbow-coloured slash that [[reflect]]s [[projectile]]s and [[reverse|turns around]] characters hit by it. Gives the Mii Swordfighter a slight air boost when used in the air.
|dsc1desc=Performs a rainbow-coloured slash that [[reflect]]s [[projectile]]s and [[reverse|turns around]] characters hit by it. Gives the Mii Swordfighter a slight air boost when used in the air. Overall, the move functions similarly to [[Cape]].
|dsc2name=[[Power Thrust]]
|dsc2name=[[Power Thrust]]
|dsc2dmg=10%/8% (grounded sourspot hit); 13%/11%/8% (grounded and aerial sweetspot hit); 10%/8%/5.5% (aerial sourspot hit); 7% (landing hit)
|dsc2dmg=10%/8% (grounded sourspot hit); 13%/11%/8% (grounded and aerial sweetspot hit); 10%/8%/5.5% (aerial sourspot hit); 7% (landing hit)
|dsc2desc=Shoots forward quickly, stabbing with the sword. When used in the air, the Mii Swordfighter launches at a downwards diagonal direction. The tip of the sword deals more damage.
|dsc2desc=Shoots forward quickly, stabbing with the sword. When used in the air, the Mii Swordfighter launches at a downwards diagonal direction. The tip of the sword deals more damage. Acts like [[Falcon Kick]] and [[Wizard's Foot]].
|fsname=Final Edge
|fsname=Final Edge
|fsdmg=8% (wave, close), 6% (wave, far)
|fsdmg=8% (wave, close), 6% (wave, far)
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