Extreme Speed: Difference between revisions

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[[File:Lucario Extremespeed.png|right|thumb|200px|Lucario using ExtremeSpeed.]]
[[File:Lucario Extremespeed.png|right|thumb|200px|Lucario using ExtremeSpeed.]]
<!--Remember, Lucario, like all Pokémon has no gender. Be sure to use "it" instead of "he".-->
<!--Remember, Lucario, like all Pokémon has no gender. Be sure to use "it" instead of "he".-->
'''ExtremeSpeed''' is [[Lucario (SSBB)|Lucario's]] [[Up Special Move]]. When used, Lucario stops for a brief moment, and then dashes in the direction chosen. It is possible to change directions during the dash (where Lucario will appear to "bend" through the air), as well as being able to [[wall cling|Wall Cling]] if it comes in contact with a wall, making it a very useful recovery move. However, ExtremeSpeed deals no damage, and as such, should only be used for either escaping attacks or recovery. Lucario has low [[knockback]] while using this move, and it has a large [[Sweet spot (hitbox)|sweet spot]], making ledge-grabbing easier. This enables Lucario to have one of the best recoveries in the game. Lucario's recovery is greater if there is a wall to [[Wall cling|cling]] to.
'''ExtremeSpeed''' is [[Lucario (SSBB)|Lucario's]] [[Up Special Move]]. When used, Lucario stops for a brief moment, and then dashes in the direction chosen. It is possible to change directions during the dash (where Lucario will appear to "bend" through the air), as well as being able to [[wall cling|Wall Cling]] if it comes in contact with a wall, making it a very useful recovery move. However, ExtremeSpeed deals no damage, and as such, should only be used for either escaping attacks or recovery. Lucario has low [[knockback]] while using this move, and it has a large [[Sweet spot (hitbox)|sweet spot]], making ledge-grabbing easier. This enables Lucario to have one of the best recoveries in the game. Lucario's recovery is greater if there is a wall to [[Wall cling|cling]] to.


If tap jump is disabled and the player performs ExtremeSpeed ending on the ground, Lucario will be unable to perform it again until it jumps.
If tap jump is disabled and the player performs ExtremeSpeed ending on the ground, Lucario will be unable to perform it again until it jumps.


ExtremeSpeed can be also be used to quickly grab the edge to edge-guard a player attempting to grab it. If you use the move, but hold ''down'' as the direction, Lucario zooms across the floor to the right. By going over the lip of the ledge, still holding down, Lucario will almost instantly grab the ledge. If you want to go left, it's a little harder, since you must press diagonally left-and-down. This is called ExtremeHogging.
ExtremeSpeed can be also be used to quickly grab the edge to edge-guard a player attempting to grab it. If the player uses the move, but holds ''down'' as the direction, Lucario zooms across the floor to the right. By going over the lip of the ledge, still holding down, Lucario will almost instantly grab the ledge. If the player wants to go left, it's a little harder, since he/she must press diagonally left-and-down. This is called ExtremeHogging.


''[[The Subspace Emissary]]'' boss [[Rayquaza]] also uses ExtremeSpeed as an attack, in which it dashes back and forth across the screen, dealing damage and high [[knockback]], unlike Lucario's recovery only version.
''[[The Subspace Emissary]]'' boss [[Rayquaza]] also uses ExtremeSpeed as an attack, in which it dashes back and forth across the screen, dealing damage and high [[knockback]], unlike Lucario's recovery only version.


In Slow Brawl, it is possible to double bend to avoid aerial enemies by bending left, then up, then right, or vice versa.
In Slow Brawl, it is possible to double bend to avoid aerial enemies by bending left, then up, then right, or vice versa.
== Origin ==
==Origin==


In the [[Pokémon (universe)|''Pokémon'' games]], ExtremeSpeed was introduced in Generation II as a more powerful version of [[Quick Attack]]. It is a Normal-type move with 80 base power and a +1 priority, meaning it will usually go first, regardless of the user's Speed.
In the [[Pokémon (universe)|''Pokémon'' games]], ExtremeSpeed was introduced in Generation II as a more powerful version of [[Quick Attack]]. It is a Normal-type move with 80 base power and a +1 priority, meaning it will usually go first, regardless of the user's Speed.