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SonicSpeed48 (talk | contribs) No edit summary |
m (→{{SSB4|Bowser}}: Please do not confuse hitlag with hitstun.) |
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*{{buff|Up throw's ending lag decreased|68 frames|61.}} | *{{buff|Up throw's ending lag decreased|68 frames|61.}} | ||
*{{nerf|Up throw's loop hits deal 0.5% less damage|1%|0.5%.}} | *{{nerf|Up throw's loop hits deal 0.5% less damage|1%|0.5%.}} | ||
*{{change|Up throw's loop hits' | *{{change|Up throw's loop hits' [[hitlag]] multiplier decreased|1x|0.5x.}} | ||
*{{change|Up throw's final hit's knockback increased: 0 → 80 (base), 100 → 200 (growth).}} | *{{change|Up throw's final hit's knockback increased: 0 → 80 (base), 100 → 200 (growth).}} | ||
*{{buff|[[Flying Slam]]'s grab to slam transition speed increased. This makes it function similarly to how it did in ''Brawl''.}} | *{{buff|[[Flying Slam]]'s grab to slam transition speed increased. This makes it function similarly to how it did in ''Brawl''.}} |
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