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The Trophy Hoard returns in ''Super Smash Bros. 4'', reprising much of its role from the previous two games. The locale for the actual hoard has been changed again; continuing the fantastic locale of ''Brawl'', ''Smash 4''{{'}}s Trophy Hoard is placed within a large, expansive meadow atop a floating island, with the trophies being placed within a large, circular area that features the [[Super Smash Bros. logo|''Smash Bros.'' logo]] within it. As the [[Nintendo 3DS]] features two screens, the top screen is used to look at the Hoard itself, while the bottom screen shows a map, complete with showing what part of the Hoard the player is looking at. When the player collects more trophies, a larger area of the Hoard can also be seen at a time. The hidden function of rearranging the trophies returns from ''Melee''. By pressing on the four directions of the D-Pad while selecting the Trophy Hoard, the player can arrange the trophies in a triangle, circle and square.
The Trophy Hoard returns in ''Super Smash Bros. 4'', reprising much of its role from the previous two games. The locale for the actual hoard has been changed again; continuing the fantastic locale of ''Brawl'', ''Smash 4''{{'}}s Trophy Hoard is placed within a large, expansive meadow atop a floating island, with the trophies being placed within a large, circular area that features the [[Super Smash Bros. logo|''Smash Bros.'' logo]] within it. As the [[Nintendo 3DS]] features two screens, the top screen is used to look at the Hoard itself, while the bottom screen shows a map, complete with showing what part of the Hoard the player is looking at. When the player collects more trophies, a larger area of the Hoard can also be seen at a time. The hidden function of rearranging the trophies returns from ''Melee''. By pressing on the four directions of the D-Pad while selecting the Trophy Hoard, the player can arrange the trophies in a triangle, circle and square.
[[File:SSBUPhotoStudioEvent.jpg|thumb|right|An image created via the Photo Studio.]]
[[File:SSBUPhotoStudioEvent.jpg|thumb|right|An image created via the Photo Studio.]]
''Brawl''{{'}}s Diorama returns in {{forwiiu}}, but not in the 3DS version. Referred to as the '''Photo Studio''' in a Miiverse photo, it acts similarly to its predecessor, albeit with more freedom relating to the placement of trophies; trophies themselves are no longer "locked" to the ground, and can now be freely rotated and moved in the air.
''Brawl''{{'}}s Diorama returns in {{forwiiu}}, but not in the 3DS version. Referred to as the '''Photo Studio''' in a Miiverse photo, it acts similarly to its predecessor, albeit with more freedom relating to the placement of trophies; trophies themselves are no longer "locked" to the ground, and can now be freely rotated and moved in the air. However, the Photo Studio can only be accessed if the player has inserted an SD Card into their Wii U.


The Trophy Hoard again appears in the endings for Classic (in both the [[Classic Mode (SSB4-3DS)|3DS]] and [[Classic Mode (SSB4-Wii U)|Wii U]] versions) and [[All-Star]] modes, with the player's character's trophy again appearing in the area when the modes are complete, alongside any other specific trophies they have previously acquired in the mode. The Hoard, however, looks different in the endings; instead of the meadow at daybreak, hundreds of stars can be seen in the sky, alongside a single shooting star.
The Trophy Hoard again appears in the endings for Classic (in both the [[Classic Mode (SSB4-3DS)|3DS]] and [[Classic Mode (SSB4-Wii U)|Wii U]] versions) and [[All-Star]] modes, with the player's character's trophy again appearing in the area when the modes are complete, alongside any other specific trophies they have previously acquired in the mode. The Hoard, however, looks different in the endings; instead of the meadow at daybreak, hundreds of stars can be seen in the sky, alongside a single shooting star.
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