Iceberg: Difference between revisions

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|effect=A large iceberg appears from the ground, blocking characters and dealing steady damage
|effect=A large iceberg appears from the ground, blocking characters and dealing steady damage
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'''Iceberg''' is the [[Ice Climbers]]' [[Final Smash]]. Similar to the assist trophy [[Dr. Wright]]'s buildings, the Ice Climbers summon an enormous iceberg up from the ground that covers almost of the entire stage. The iceberg makes all platforms (including the iceberg itself) slippery for all characters except for the Ice Climbers.
'''Iceberg''' is the {{SSBB|Ice Climbers}}' [[Final Smash]]. Similar to the assist trophy [[Dr. Wright]]'s buildings, the Ice Climbers summon an enormous iceberg up from the ground that covers almost of the entire stage. The iceberg makes all platforms (including the iceberg itself) slippery for all characters except for the Ice Climbers.


It can damage and [[Frozen|freeze]] any opponents who touch it or any platforms close to the iceberg. When opponents touch the mound of ice, they get stuck for a few moments and take steady amounts of damage, about 2%. When the opponent freezes on the sides of the mountain, he/she gets a deal of knockback depending how much damage is accumulated and which part of the mountain the opponent froze at. Any damage can be avoided by edge-hanging through the duration of the move. The iceberg will become smaller if it is attacked by opponents. The size of the iceberg is proportionate to the size of the stage; the larger the stage, the larger the iceberg. Even if the Climbers are separated or one is dead, the remaining climber can still perform the Final Smash, but instead of high-fiving each other, the lone climber lifts up his/her hammer.
It can damage and [[Frozen|freeze]] any opponents who touch it or any platforms close to the iceberg. When opponents touch the mound of ice, they get stuck for a few moments and take steady amounts of damage, about 2%. When the opponent freezes on the sides of the mountain, he/she gets a deal of knockback depending how much damage is accumulated and which part of the mountain the opponent froze at. Any damage can be avoided by edge-hanging through the duration of the move. The iceberg will become smaller if it is attacked by opponents. The size of the iceberg is proportionate to the size of the stage; the larger the stage, the larger the iceberg. Even if the Climbers are separated or one is dead, the remaining climber can still perform the Final Smash, but instead of high-fiving each other, the lone climber lifts up his/her hammer.