List of SSBB trophies (The Subspace Emissary): Difference between revisions

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| [[Crazy Hand]] || Clear Classic mode on Intense ||[[File:Crazy Hand Trophy.jpg|75px]]|| A seeming manifestation of the destructive spirit in direct contrast to Master Hand, who is the manifestation of the creative spirit. Crazy Hand appears out of nowhere when Master Hand's power begins to ebb. His repeated attacks evoke the bizarre. Those who must face Master Hand and Crazy Hand at the same time face a long and painful battle to the death.
| [[Crazy Hand]] || Clear Classic mode on Intense ||[[File:Crazy Hand Trophy.jpg|75px]]|| A seeming manifestation of the destructive spirit in direct contrast to Master Hand, who is the manifestation of the creative spirit. Crazy Hand appears out of nowhere when Master Hand's power begins to ebb. His repeated attacks evoke the bizarre. Those who must face Master Hand and Crazy Hand at the same time face a long and painful battle to the death.
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| [[Dark Cannon]] || Clear Boss Battles on Hard Difficulty ||[[File:Dark Cannon Trophy.jpg|75px]]|| In this world, those who fall in battle return to their forms as trophies. This Dark Cannon is powerful enough to turn a fighter back into a trophy with a single shot. Originally created by the Subspace Army, they were then given to Bowser and Wario for the purpose of collecting fighters who exist in this world.
| [[Dark Cannon]] || Clear Boss Battles on Hard Difficulty ||[[File:Dark Cannon - Brawl Trophy.png|75px]]|| In this world, those who fall in battle return to their forms as trophies. This Dark Cannon is powerful enough to turn a fighter back into a trophy with a single shot. Originally created by the Subspace Army, they were then given to Bowser and Wario for the purpose of collecting fighters who exist in this world.
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| [[Cargo]] || Random ||[[File:Cargo Trophy.jpg|75px]]|| A hovering carrier that can carry any and all freight with ease. Flying it is very simple, since it only uses one stick. There is the Bowser version (that went after Donkey Kong's bananas) and the Wario version (that King Dedede stole). The Wario version is outfitted with a magic arm.
| [[Cargo]] || Random ||[[File:Cargo Trophy.jpg|75px]]|| A hovering carrier that can carry any and all freight with ease. Flying it is very simple, since it only uses one stick. There is the Bowser version (that went after Donkey Kong's bananas) and the Wario version (that King Dedede stole). The Wario version is outfitted with a magic arm.
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| [[Shadow Bugs]] || Clear Boss Battles on Normal difficulty ||[[File:Shadow Bugs Trophy.jpg|75px]]|| Embodiments of a primordial substance that can take the form of any number of lesser Subspace foes. They can also copy the forms of trophies to create evil doppelganger versions of them. The mysterious substance inside Mr. Game & Watch can be extracted endlessly. Once Tabuu discovered this, he used Mr. Game & Watch to create the Subspace Army.
| [[Shadow Bugs]] || Clear Boss Battles on Normal difficulty ||[[File:Shadow Bugs Trophy.jpg|75px]]|| Embodiments of a primordial substance that can take the form of any number of lesser Subspace foes. They can also copy the forms of trophies to create evil doppelganger versions of them. The mysterious substance inside Mr. Game & Watch can be extracted endlessly. Once Tabuu discovered this, he used Mr. Game & Watch to create the Subspace Army.
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| [[Ancient Minister]] || Clear The Subspace Emissary ||[[File:Ancient Minister Trophy.jpg|75px]]|| The commander of the Subspace Army who uses Subspace Bombs to tear up this world. He was once the lord of this world, living on the floating Island of the Ancients with many robots—but the robots were taken hostage on Tabuu's orders. Now that their home's a bomb factory, the robots carry out their functions while enduring deep sadness caused by the loss of their colleagues.
| [[Ancient Minister]] || Clear The Subspace Emissary ||[[File:Ancient Minister - Brawl Trophy.png|75px]]|| The commander of the Subspace Army who uses Subspace Bombs to tear up this world. He was once the lord of this world, living on the floating Island of the Ancients with many robots—but the robots were taken hostage on Tabuu's orders. Now that their home's a bomb factory, the robots carry out their functions while enduring deep sadness caused by the loss of their colleagues.
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| [[Subspace Gunship]] || Clear boss battles with 10 characters ||[[File:Subspace Gunship Trophy.jpg|75px]]|| Ganondorf made the Subspace Bomb factory self-destruct in order to draw this ultimate weapon out from Subspace. It's capable of infinitely rending space, and its firepower is greater than that of any weapon. It exists to draw all of this world into Subspace, but the last-ditch efforts of the fighters might prevent this.
| [[Subspace Gunship]] || Clear boss battles with 10 characters ||[[File:Subspace Gunship - Brawl Trophy.png|75px]]|| Ganondorf made the Subspace Bomb factory self-destruct in order to draw this ultimate weapon out from Subspace. It's capable of infinitely rending space, and its firepower is greater than that of any weapon. It exists to draw all of this world into Subspace, but the last-ditch efforts of the fighters might prevent this.
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| [[Subspace Bomb]] || Clear Boss Battles on Easy difficulty ||[[File:Subspace Bomb Trophy.jpg|75px]]|| A weapon that, when it explodes, draws every part of this world within its blast range into Subspace. The areas drawn into Subspace this way float about in bubbles as individual colonies. To detonate a bomb, two R.O.B.'s must be destroyed in the process. The Ancient Minister is bitterly aggrieved by this fact.
| [[Subspace Bomb]] || Clear Boss Battles on Easy difficulty ||[[File:Subspace Bomb - Brawl Trophy.png|75px]]|| A weapon that, when it explodes, draws every part of this world within its blast range into Subspace. The areas drawn into Subspace this way float about in bubbles as individual colonies. To detonate a bomb, two R.O.B.'s must be destroyed in the process. The Ancient Minister is bitterly aggrieved by this fact.
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| [[Trophy Stand]] || Random ||[[File:Trophy Stand Trophy.jpg|75px]]|| An item that, when hurled at Subspace goons, will turn whomever it hits into a trophy. Trophies can be collected, then viewed in the gallery. To successfully get an enemy, you need to hit it when it's been sufficiently weakened. If you can skillfully manipulate your foe's damage, you can even capture a boss character.
| [[Trophy Stand]] || Random ||[[File:Trophy Stand - Brawl Trophy.png|75px]]|| An item that, when hurled at Subspace goons, will turn whomever it hits into a trophy. Trophies can be collected, then viewed in the gallery. To successfully get an enemy, you need to hit it when it's been sufficiently weakened. If you can skillfully manipulate your foe's damage, you can even capture a boss character.
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| [[Stock Ball]] || Random ||[[File:Stock Ball Trophy.jpg|75px]]|| The Subspace Emissary is played in Stock mode. When you're defeated, your stock decreases by one. If your stock reaches zero, the game ends. However, you can increase your stock by one by picking up a Stock Ball when you come across one. There's a big difference between having a stock of zero and one, so be sure not to leave any Stock Balls behind.
| [[Stock Ball]] || Random ||[[File:Stock Ball - Brawl Trophy.png|75px]]|| The Subspace Emissary is played in Stock mode. When you're defeated, your stock decreases by one. If your stock reaches zero, the game ends. However, you can increase your stock by one by picking up a Stock Ball when you come across one. There's a big difference between having a stock of zero and one, so be sure not to leave any Stock Balls behind.
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| [[Key]] || Random ||[[File:Key Trophy.jpg|75px]]||In The Subspace Emissary, there are often locked doors. This key is the item you need to unlock these doors. You can touch a door while holding the key, or you can even throw the key at a door to unlock it. If you lose the key, it will return to the place you originally found it. This item is vital to your progress, so do your best not to lose it.
| [[Key]] || Random ||[[File:Key - Brawl Trophy.jpg|75px]]||In The Subspace Emissary, there are often locked doors. This key is the item you need to unlock these doors. You can touch a door while holding the key, or you can even throw the key at a door to unlock it. If you lose the key, it will return to the place you originally found it. This item is vital to your progress, so do your best not to lose it.
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