User talk:Semicolon/Treatise on the Existence of Tiers: Difference between revisions

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What about the "Tier lists are based on the player's skill, not the characters ability" argument? [[Special:Contributions/58.107.230.245|58.107.230.245]] 06:53, February 26, 2010 (UTC)
What about the "Tier lists are based on the player's skill, not the characters ability" argument? [[Special:Contributions/58.107.230.245|58.107.230.245]] 06:53, February 26, 2010 (UTC)
Well, the definition of a tier list disregards players skill as a factor of tier inclusion, just generally. A tier list assumes equal skill from players. I believe we wrote in the treatise that player skill is ''the most important'' factor in the outcome of a game. In fact, I don't believe that anything else even comes close. Tiers are meant as pretty good predictors of who will win given somewhat equal skill, with the tier differential marginally compromising for the skill differential at times. And you can't react account for player skill in tier lists. There are some really bad people who play Pit, and some really good people who play Pit. How do you average that, or survey it, or make anything useful of that information at all? It's the same for every character. Every character has good players and bad players, so even talking about player skill generally can't add anything to a discussion of who the best innate characters are. [[User:Semicolon|Semicolon]] ([[User talk:Semicolon|talk]]) 16:08, February 26, 2010 (UTC)


== Nerds ==
== Nerds ==
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