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There are many differences between all releases of ''[[Super Smash Bros.]]'', which are listed on this page. The North American version in particular received a large number of changes compared to the initial Japanese version, both in terms of aesthetics and gameplay. The regional differences are much more significant than in ''[[Melee]]'' or ''[[Brawl]]'', often resulting in considerable differences in matchups between characters. | There are many differences between all releases of ''[[Super Smash Bros.]]'', which are listed on this page. The North American version in particular received a large number of changes compared to the initial Japanese version, both in terms of aesthetics and gameplay. The regional differences are much more significant than in ''[[Super Smash Bros. Melee]]'' or ''[[Super Smash Bros. Brawl]]'', often resulting in considerable differences in matchups between characters. | ||
==NTSC-J to NTSC-U changes== | ==NTSC-J to NTSC-U changes== | ||
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*Kirby is a little smaller in the international versions. | *Kirby is a little smaller in the international versions. | ||
===1P Game=== | ===1P Game=== | ||
*In the Japanese version for Stage 1, on any difficulty settings except for Hard, Link would stand and not attack for a few seconds (excluding floor attacks) if his damage was below 21%. This was changed so that he moves and attacks immediately after the match has started. | *In the Japanese version for Stage 1, on any difficulty settings except for Hard, Link would stand and not attack for a few seconds (excluding floor attacks) if his damage was below 21%. This was changed so that he moves and attacks immediately after the match has started. | ||
*The Japanese version only shows the opening movie after completing the mode | *The Japanese version only shows the opening movie after completing the mode while all other versions have [[congratulations screen]]s. | ||
====Point yield==== | ====Point yield==== |
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