Super Smash Bros. logo: Difference between revisions

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(→‎As a design element: Added: appears on SSBU stage select)
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*During [[Training Mode]] in ''Super Smash Bros.'', every stage's background is replaced with the logo.
*During [[Training Mode]] in ''Super Smash Bros.'', every stage's background is replaced with the logo.
*The [[Pause]] screen  in ''Super Smash Bros.'' features the logo.
*The [[Pause]] screen  in ''Super Smash Bros.'' features the logo.
*In ''Melee'', the room featured in the [[Collection]] mode has two window shades near the corner of the rooms; a faint logo can be seen on both of them. In ''Brawl's'' [[Trophy Hoard]], a large ''Smash'' logo can be seen on the floor underneath the trophies.
*In ''Melee'', the room featured in the [[Collection]] mode has two window shades near the corner of the rooms; a faint logo can be seen on both of them. In ''Brawl''{{'}}s [[Trophy Hoard]], a large ''Smash'' logo can be seen on the floor underneath the trophies.
*The letter "O" in the title artwork for every game starting with ''Melee'' is represented by an image of the logo. ''Brawl'''s Subspace Emissary title artwork also features the logo in this fashion.
*The letter "O" in the title artwork for every game starting with ''Melee'' is represented by an image of the logo. ''Brawl''{{'}}s Subspace Emissary title artwork also features the logo in this fashion.
*The loading screen in ''Brawl'' displays a spinning or flashing ''Smash Bros.'' logo. In ''SSB4'', it's a fiery ''Smash'' logo with a spinning outline, and in ''[[Super Smash Bros. Ultimate]]'', it's a static logo orbited by a spinning line.
*The loading screen in ''Brawl'' displays a spinning or flashing ''Smash Bros.'' logo. In ''SSB4'', it's a fiery ''Smash'' logo with a spinning outline, and in ''[[Super Smash Bros. Ultimate]]'', it's a static logo orbited by a spinning line.
*On the stage selection screen of ''Brawl'', the logo appears alongside the title of any stage that identifies with the ''Smash Bros.'' universe as opposed to other game universes.
*On the stage selection screen of ''Brawl'' and subsequent games, the logo appears alongside the title of any stage that identifies with the ''Smash Bros.'' universe as opposed to other game universes.
*In ''Brawl'', various versions of the logo represent various [[Difficulty]] settings – "easy", "medium" and "hard" in [[Event Mode]], with the addition of "very hard" and "intense" in {{SSBB|Classic Mode}} and The Subspace Emissary. As well as variations in color, the icons that represent the easiest difficulties have one or both of the logo's lines removed, while the "hard" difficulty has both lines, and the icons that represent the even more difficult settings have additional, diagonal lines.
*In ''Brawl'', various versions of the logo represent various [[Difficulty]] settings – "easy", "medium" and "hard" in [[Event Mode]], with the addition of "very hard" and "intense" in {{SSBB|Classic Mode}} and The Subspace Emissary. As well as variations in color, the icons that represent the easiest difficulties have one or both of the logo's lines removed, while the "hard" difficulty has both lines, and the icons that represent the even more difficult settings have additional, diagonal lines.
*The [[opening movie#Super Smash Bros. 4|opening movie]] of ''Super Smash Bros. 4'' starts by showing a black screen which is then broken by two slashes (using a slash-esque sound effect), one vertical and the other horizontal in a very similar fashion to the ''Super Smash Bros.'' logo. It opens up to reveal fire roaring behind the blackness. At this point the sound of a heartbeat and flames can be heard. The camera then zooms into said fire (at the point where the horizontal and vertical slashes meet) and transitions into the movie. Many official videos released for ''Smash 4'' have this intro, including most of the [[List of Super Smash Bros. 4 character trailers|trailers]]. [[List of Super Smash Bros. Ultimate character trailers|Trailers]] for ''Ultimate'' feature a similar transition, but more stylized; there is no fire, the slashes are more geometric, and the sound effects used are less organic.
*The [[opening movie#Super Smash Bros. 4|opening movie]] of ''Super Smash Bros. 4'' starts by showing a black screen which is then broken by two slashes (using a slash-esque sound effect), one vertical and the other horizontal in a very similar fashion to the ''Super Smash Bros.'' logo. It opens up to reveal fire roaring behind the blackness. At this point the sound of a heartbeat and flames can be heard. The camera then zooms into said fire (at the point where the horizontal and vertical slashes meet) and transitions into the movie. Many official videos released for ''Smash 4'' have this intro, including most of the [[List of Super Smash Bros. 4 character trailers|trailers]]. [[List of Super Smash Bros. Ultimate character trailers|Trailers]] for ''Ultimate'' feature a similar transition, but more stylized; there is no fire, the slashes are more geometric, and the sound effects used are less organic.
*''Ultimate''{{'}}s reveal trailer had the reflection of the logo in the [[Inkling]]'s eye, which then pans out to reveal the logo itself. This is actually the inverse of the logo used for character trailers in ''SSB4''; while the ones used there had the cross on fire, in ''Ultimate''{{'}}s reveal trailer, everything except the cross was on fire. At the end of the North American commercial for ''Ultimate'' titled "More Fighters, More Battles, More Fun", the Inkling's eye shows the flaming ''Smash Bros.'' logo.
*''Ultimate''{{'}}s reveal trailer had the reflection of the logo in the [[Inkling]]'s eye, which then pans out to reveal the logo itself. This is actually the inverse of the logo used for character trailers in ''SSB4''; while the ones used there had the cross on fire, in ''Ultimate''{{'}}s reveal trailer, everything except the cross was on fire. At the end of the North American commercial for ''Ultimate'' titled "More Fighters, More Battles, More Fun", the Inkling's eye shows the flaming ''Smash Bros.'' logo.
*On [[Ultimate]]'s Stage select screen, the Smash Bros. logo is in place of the Battlefield or Omega icon if the normal version of a stage is being selected.
*On ''Ultimate''{{'}}s stage select screen, the ''Smash Bros.'' logo is used to represent the standard form of each stage, as opposed to the [[Ω form|Omega]] or [[Battlefield form]]s.


==On the Smash Bros. DOJO!!==
==On the Smash Bros. DOJO!!==
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