Difficulty: Difference between revisions

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== Difficulty levels in ''[[SSB4]]'' ==
== Difficulty levels in ''[[SSB4]]'' ==
{{Incomplete|Missing images of what the Scale and backdrop look like at various Intensities}}
Difficulty levels were significantly overhauled in ''Smash 4''. The game's retooled Classic Mode features the '''Fiend's Scale''' to determine the game's difficulty. In this system, the player is able to select an intensity from 0.0 to 9.0, with higher intensities leading to harder fights, but more rewards; the default intensity is 2.0, and selecting other intensities requires some [[coin]]s, with each .1 increment costing the player a set number of coins depending on the intensity.
Difficulty levels were significantly overhauled in ''Smash 4''. The game's retooled Classic Mode features the '''Fiend's Scale''' to determine the game's difficulty. In this system, the player is able to select an intensity from 0.0 to 9.0, with higher intensities leading to harder fights, but more rewards; the default intensity is 2.0, and selecting other intensities requires some [[coin]]s, with each .1 increment costing the player a set number of coins depending on the intensity.


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