Idle pose: Difference between revisions

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m (→‎Trivia: Moved Sora’s unique idle stance to stay consistent with other different idle stances for holding an item.)
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[[File:SSBUMarioIdle1.gif|thumb|One of [[Mario]]'s idle poses in ''[[Ultimate]]'']]
[[File:SSBUMarioIdle1.gif|thumb|One of [[Mario]]'s idle poses in ''[[Ultimate]]'']]
'''Idle poses''' (sometimes referred to as '''idle animations''', and referred to as '''Wait''' in internally in all games since ''[[Super Smash Bros. Melee]]'') are minor, mainly nonconsequential animations that play at random if a character stands still for a length of time.
'''Idle poses''' (sometimes referred to as '''idle animations''', and referred to as '''Wait''' internally in all games since ''[[Super Smash Bros. Melee]]'') are minor, mainly nonconsequential animations that play at random if a character stands still for a length of time.


Though mostly aesthetic, idle poses can change the direction of the [[passive shield]]s carried by [[Toon Link]] and [[Young Link]], as well as [[Link]] prior to ''[[Super Smash Bros. 4]]'', therefore affecting their ability to block projectiles.
Though mostly aesthetic, idle poses can change the direction of the [[passive shield]]s carried by [[Toon Link]] and [[Young Link]], as well as [[Link]] prior to ''[[Super Smash Bros. 4]]'', therefore affecting their ability to block projectiles.
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