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==Origin== | ==Origin== | ||
[[File:BowserOGSprite.png|thumb|right|200px|Bowser in '' | [[File:BowserOGSprite.png|thumb|right|200px|Bowser in ''Super Mario Bros.'', the main source of inspiration for Giga Bowser.]] | ||
[[Giga Bowser]] first appeared in ''Melee'' as a hidden boss in [[Adventure Mode]], and was considered to be a separate character from Bowser. To battle him, Adventure Mode must be done on Normal difficulty or higher in 18 minutes or less with no [[continue]]s. Giga Bowser also appeared in the [[Event 51|final event]] in ''Melee'' as an opponent, alongside with {{SSBM|Ganondorf}} and {{SSBM|Mewtwo}}. Giga Bowser returned for ''Brawl'' and ''SSB4'', but as a Final Smash transformation for Bowser and not a separate character. Aside from being a semi-playable character in ''Brawl'' and ''Smash 4'', Giga Bowser does not make any other playable appearances without hacking the game. | [[Giga Bowser]] first appeared in ''Melee'' as a hidden boss in [[Adventure Mode]], and was considered to be a separate character from Bowser. To battle him, Adventure Mode must be done on Normal difficulty or higher in 18 minutes or less with no [[continue]]s. Giga Bowser also appeared in the [[Event 51|final event]] in ''Melee'' as an opponent, alongside with {{SSBM|Ganondorf}} and {{SSBM|Mewtwo}}. Giga Bowser returned for ''Brawl'' and ''SSB4'', but as a Final Smash transformation for Bowser and not a separate character. Aside from being a semi-playable character in ''Brawl'' and ''Smash 4'', Giga Bowser does not make any other playable appearances without hacking the game. | ||
Strictly speaking, Giga Bowser did not appear in any {{uv|Mario}} games, arguably making him a ''Smash'' character. This is because Giga Bowser is based on [[Masahiro Sakurai]]'s interpretation of Bowser's 8-bit sprites as a "frenzied, terrifying monster"<ref>https://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/flash/syukeiken/return575.html</ref>. His transformation ability could, however, be a reference to the tradition of final boss fights in ''Mario'' games involving Bowser growing to gigantic size. This first appeared with Baby Bowser in ''Yoshi's Island'', while the adult Bowser first did so in ''Super Mario Sunshine'', which was in development at the same time as ''Melee''. | Strictly speaking, Giga Bowser did not appear in any {{uv|Mario}} games, arguably making him a ''Smash'' character. This is because Giga Bowser is based on [[Masahiro Sakurai]]'s interpretation of Bowser's 8-bit sprites as a "frenzied, terrifying monster"<ref>https://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/flash/syukeiken/return575.html</ref>. His transformation ability could, however, be a reference to the tradition of final boss fights in ''Mario'' games involving Bowser growing to gigantic size. This first appeared with Baby Bowser in ''Super Mario World 2: Yoshi's Island'', while the adult Bowser first did so in ''Super Mario Sunshine'', which was in development at the same time as ''Melee''. | ||
<gallery> | <gallery> | ||
File:SMG2 Gigantic Bowser.jpg| | File:SMG2 Gigantic Bowser.jpg|thumb|right|200px|A giant Bowser in ''Super Mario Galaxy 2'' | ||
</gallery> | </gallery> | ||
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