List of spirits (Street Fighter series): Difference between revisions

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|•[[Stamina battle]]<br>•All fighters have reduced jump power<br>•The enemy starts the battle with a {{b|Screw Attack|item}}
|•[[Stamina battle]]<br>•All fighters have reduced jump power<br>•The enemy starts the battle with a {{b|Screw Attack|item}}
|{{SSBUMusicLink|Street Fighter|Blanka Stage Type A}}
|{{SSBUMusicLink|Street Fighter|Blanka Stage Type A}}
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|'''Spirit Battle inspiration:'''
*The green Donkey Kong represents Blanka, a giant, green muscular fighter with a beastly nature.
*The green Donkey Kong represents Blanka, a giant, green muscular fighter with a beastly nature.
*The stage and music reference Blanka's stage from ''Street Fighter II'', the Amazon River Basin.
*The stage and music reference Blanka's stage from ''Street Fighter II'', the Amazon River Basin.
*Donkey Kong starting off with a Screw Attack and this spirit's Electric Attack ↑ reference both Blanka's rolling attacks and his electric-based powers.
*Donkey Kong starting off with a Screw Attack references both Blanka's rolling attacks and his electric-based attacks.
----'''Other trivia:'''
*This spirit's Electric Attack ↑ ability further references Blanka's electric-based attacks.
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|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Guile appears as the Assist Trophy enemy.
*Guile appears as the Assist Trophy enemy.
*Captain Falcon and Guile are both aerial pilots who specialize in close-quarters combat, particularly the use of kicking attacks.  
*Captain Falcon and Guile are both aerial pilots who specialize in close-quarters combat.
*The stage references Guile's occupation with aerial vehicles, as this stage features biplanes whereas Guile pilots fighter jets.
*The stage references Guile's occupation with aerial vehicles, as this stage features biplanes whereas Guile pilots fighter jets.
*The music reference Guile's stage from ''Street Fighter II'', the Air Force Base.
*The music reference Guile's stage from ''Street Fighter II'', the Air Force Base.
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|•[[Stamina battle]]<br>•All fighters have reduced jump power<br>•The enemy doesn't like to jump
|•[[Stamina battle]]<br>•All fighters have reduced jump power<br>•The enemy doesn't like to jump
|{{SSBUMusicLink|Street Fighter|Balrog Stage Type A}}
|{{SSBUMusicLink|Street Fighter|Balrog Stage Type A}}
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|'''Spirit Battle inspiration:'''
*Little Mac and Balrog are both boxers who utilize powerful punches in combat.
*Little Mac and Balrog are both boxers who use powerful punches in combat.
*The stage and music reference Balrog's stage in ''Street Fighter II'', Las Vegas.
*The stage and music reference Balrog's stage in ''Street Fighter II'', Las Vegas.
----'''Other trivia:'''
*This spirit's Attack type references Balrog's usage of powerful offensive attacks.
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|•[[Stamina battle]]<br>•All fighters have reduced jump power<br>•The enemy loves to jump
|•[[Stamina battle]]<br>•All fighters have reduced jump power<br>•The enemy loves to jump
|{{SSBUMusicLink|Street Fighter|Vega Stage Type A}}
|{{SSBUMusicLink|Street Fighter|Vega Stage Type A}}
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|'''Spirit Battle inspiration:'''
*Meta Knight and Vega are both masked characters who utilizes bladed weapons in combat.  
*Meta Knight and Vega are both masked characters who use bladed weapons in combat.  
*The stage and music reference Vega's stage in ''Street Fighter II'', the Fighting Barroom.
*The stage and music reference Vega's stage in ''Street Fighter II'', the Fighting Barroom.
*The third battle condition references Vega's usage of jumping and aerial attacks in his moveset.
----'''Other trivia:'''
*This spirit's Attack type references Vega's usage of offensive attacks.
*This spirit's Weight ↓ ability references how Vega is a nimble fighter who uses aerial attacks.
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|•The enemy has super armor and is hard to launch or make flinch<br>•The enemy's physical attacks have increased power<br>•[[Stamina battle]]
|•The enemy has super armor and is hard to launch or make flinch<br>•The enemy's physical attacks have increased power<br>•[[Stamina battle]]
|{{SSBUMusicLink|Street Fighter|Sagat Stage Type A}}
|{{SSBUMusicLink|Street Fighter|Sagat Stage Type A}}
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|'''Spirit Battle inspiration:'''
*Ryu references Sagat's deep-running rivalry with Ryu, having several moves similar to his, such as Tiger Shot ([[Hadoken]]) and Tiger Uppercut ([[Shoryuken]]).
*Ryu and Sagat both have a deep-running rivalry and share a similar moveset.
*The stage and music reference Sagat's stage in ''Street Fighter II'', Ayutthaya Ruins.
*The stage and music reference Sagat's stage in ''Street Fighter II'', Ayutthaya Ruins.
*The battle conditions reference how Sagat has high offense and defense stats.
*The battle conditions reference Sagat's high offense and defense stats.
----'''Other trivia:'''
*This spirit's Shield type further references Sagat's high defense stats.
*This spirit's Fist Attack ↑ ability further references Sagat's high offense stats.
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|{{SSBUMusicLink|Street Fighter|M. Bison Stage Type A}}
|{{SSBUMusicLink|Street Fighter|M. Bison Stage Type A}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Ganondorf and M. Bison are both muscular, cape-wearing antagonists who utilize darkness-based powers in combat.  
*Ganondorf and M. Bison are both muscular, cape-wearing antagonists who use darkness-based powers in combat.  
*The stage and music reference M. Bison's stage from ''Street Fighter II'', the Temple Hideout.
*The stage and music reference M. Bison's stage from ''Street Fighter II'', the Temple Hideout.
*Ganondorf starts off with a Franklin Badge, referencing M. Bison's V-Skill, Psycho Reflect, which absorbs projectile attacks and then releases them back at the opponent.
*Ganondorf starting off with a Franklin Badge references M. Bison's V-Skill, Psycho Reflect, which absorbs projectile attacks and then releases them back at the opponent.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Grab type and PSI Attack ↑ ability reference M. Bison's Psycho Power, which has the ability to control his victim's minds.
*This spirit's Grab type and PSI Attack ↑ ability reference M. Bison's Psycho Power, which has the ability to control his victim's minds.
*In World of Light, M. Bison's spirit must be defeated in order to access the Ryu fighter, referencing M. Bison's role as the final opponent in the ''Street Fighter'' games.
*In World of Light, M. Bison's spirit must be defeated in order to access the Ryu fighter, referencing M. Bison's role as the final opponent in the ''Street Fighter'' games.
*Also, Balrog, Vega, and Sagat's spirits must be defeated in order to access M. Bison' spirit battle, referencing ''Street Fighter II'''s Arcade Mode where the aforementioned spirits are fought in that order.
*Balrog, Vega, and Sagat's spirits must be defeated in order to access M. Bison' spirit battle, referencing ''Street Fighter II'''s Arcade Mode where the aforementioned spirits are fought in that order.
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|{{SSBUMusicLink|Street Fighter|Fei Long Stage Type B}}
|{{SSBUMusicLink|Street Fighter|Fei Long Stage Type B}}
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*Lucario and Fei Long both utilize kung fu moves backed by pyrokinetic abilities, represented by Lucario's aura.
*Lucario and Fei Long both use kung fu moves backed by pyrokinetic abilities, represented by Lucario's aura.
*The stage and music reference Fei Long's stage from ''Super Street Fighter II: The New Challengers'', Tiger Balm Gardens.
*The stage and music reference Fei Long's stage from ''Super Street Fighter II: The New Challengers'', Tiger Balm Gardens.
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|{{SSBUMusicLink|Street Fighter|T. Hawk Stage Type B}}
|{{SSBUMusicLink|Street Fighter|T. Hawk Stage Type B}}
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*Incineroar and T. Hawk are both muscular fighters who both utilize grapple-based moves in combat.
*Incineroar and T. Hawk are both muscular fighters who both use grapple-based moves in combat.
*The stage and music reference T. Hawk's stage from ''Super Street Fighter II: The New Challengers'', Hospicio Cabañas.
*The stage and music reference T. Hawk's stage from ''Super Street Fighter II: The New Challengers'', Hospicio Cabañas.
*The first battle condition references T. Hawk's special move, Condor Dive, which is similar to Incineroar's [[Cross Chop]].
*The first battle condition references T. Hawk's special move, Condor Dive, which is similar to Incineroar's [[Cross Chop]].
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|{{SSBUMusicLink|Street Fighter|Guile Stage}}
|{{SSBUMusicLink|Street Fighter|Guile Stage}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Captain Falcon and Nash are both aerial pilots who specialize in close-quarters combat, particularly the use of kicking attacks.
*Captain Falcon and Nash are both aerial pilots who specialize in close-quarters combat.
*The stage and music references how Nash worked with the U.S. Air Force like Guile, where his stages often take place in jet hangars.
*The stage and music references how Nash worked with the U.S. Air Force like Guile, where his stages often take place in jet hangars.
*The Metal Shift rule, battle condition, and this spirit's Death's Scythe Equipped ability reference how Nash was killed and brought back to life with cybernetic enhancements.
*The Metal Shift rule and battle condition reference how Nash was killed and brought back to life with cybernetic enhancements.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Death's Scythe Equipped ability further references how Nash was initially killed before he was brought back to life.
*In World of Light, Nash's spirit is located on Dharkon's side on The Final Battle map while Guile is featured across from him on Galeem's side, referencing their close friendship and rivalry, as well how Charlie's character took a darker turn in ''Street Fighter V''.
*In World of Light, Nash's spirit is located on Dharkon's side on The Final Battle map while Guile is featured across from him on Galeem's side, referencing their close friendship and rivalry, as well how Charlie's character took a darker turn in ''Street Fighter V''.
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*Sakura is Ryu's disciple in the ''Street Fighter'' series.
*Sakura is Ryu's disciple in the ''Street Fighter'' series.
*The stage references how Sakura originates from Japan, much like Ryu.
*The stage and music reference how Sakura originates from Japan, much like Ryu.
*Ryu's favored [[Hadoken]] references how Ryu taught Sakura the Hadoken move.
*Ryu's favored [[Hadoken]] references how Ryu taught Sakura the Hadoken move.
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|•Lucario's Aura has increased power<br>•[[Stamina battle]]<br>•All fighters have reduced jump power
|•Lucario's Aura has increased power<br>•[[Stamina battle]]<br>•All fighters have reduced jump power
|{{SSBUMusicLink|Street Fighter|Fei Long Stage Type A}}
|{{SSBUMusicLink|Street Fighter|Fei Long Stage Type A}}
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|'''Spirit Battle inspiration:'''
*Lucario and Gen both utilize kung-fu moves in combat.
*Lucario and Gen both use kung-fu moves in combat.
*The stage references Gen's stage from ''Street Fighter Alpha 2'', Shanghai.  
*The stage references Gen's stage from ''Street Fighter Alpha 2'', Shanghai.  
*The stage featuring a paifang in the background (a Chinese architectural arch) and the music reference how Gen originates from China.
*The stage featuring a paifang in the background (a Chinese architectural arch) and the music reference how Gen originates from China.
*The first battle condition and this spirit's Fist Attack ↑ ability reference how Gen's kung fu moves strengthened from years of experience, which is represented by Lucario's aura.
*The first battle condition references how Gen's kung fu moves strengthened from years of experience, which is represented by Lucario's aura.
----'''Other trivia:'''
*This spirit's Fist Attack ↑ ability further references Gen's strengthened kung fu moves.
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|999
|999
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|{{SSBUMusicLink|Street Fighter|Cammy Stage Type B}}
|{{SSBUMusicLink|Street Fighter|Cammy Stage Type B}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Lucario and Karin both utilize a mixture of multiple styles of martial arts in combat.  
*Lucario and Karin both use a mixture of multiple styles of martial arts in combat.  
*The stage references Karin's DLC stage from ''Street Fighter V'', Kanzuki Beach.
*The stage references Karin's DLC stage from ''Street Fighter V'', Kanzuki Beach.
*The music references both Karin and Cammy being female fighters with braided blonde hair.
*The music references both Karin and Cammy being female fighters with braided blonde hair.
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|•[[Stamina battle]]<br>•The enemy's battering items have increased power<br>•All fighters have reduced jump power
|•[[Stamina battle]]<br>•The enemy's battering items have increased power<br>•All fighters have reduced jump power
|{{SSBUMusicLink|Street Fighter|Zangief Stage Type B}}
|{{SSBUMusicLink|Street Fighter|Zangief Stage Type B}}
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|'''Spirit Battle inspiration:'''
*Richter and Cody are both often seen with chains, with Richter's Vampire Slayer having an appearance similar to a chain, and Cody fighting with his hands cuffed together in chains.
*Richter and Cody both feature chains, with Richter's Vampire Killer whip featuring a chain flail, and Cody fighting with his hands cuffed together in chains.
*The stage references Cody's hometown, Metro City, which appears as a playable stage in several ''Street Fighter'' games. The general appearance of New Donk City Hall most closely resembles "Skyscraper Under Construction", its appearance in ''Ultra Street Fighter IV''.
*The stage references "Skyscraper Under Construction", a skyscraper stage featured in Cody's hometown, Metro City.
*Richter's frequent [[Axe]] and this spirit's Strong Throw ability reference Cody's use of projectiles in his moveset, which includes stones and knives.
*Richter's frequent [[Axe]] references Cody's use of projectiles in his moveset, which includes stones and knives.
----'''Other trivia:'''
*This spirit's Grab and Strong Throw ability further references how Cody uses throwing projectiles in his moveset.
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*The Attack Power ↑ rule and battle condition references ''Street Fighter IV''{{'}}s Ultra Combo mechanic, which allows fighters to use powerful special moves as they block and receive damage.
*The Attack Power ↑ rule and battle condition references ''Street Fighter IV''{{'}}s Ultra Combo mechanic, which allows fighters to use powerful special moves as they block and receive damage.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Poison Damage Reduced ability references Juri's character story in ''Street Fighter V'' where she fights against F.A.N.G., a member of Shadaloo who utilizes poison-based attacks.
*This spirit's Poison Damage Reduced ability references Juri's character story in ''Street Fighter V'' where she fights against F.A.N.G., a member of Shadaloo who use poison-based attacks.
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