Giga Bowser (Final Smash): Difference between revisions

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|caption = Giga Bowser in {{forwiiu}}.
|caption = Giga Bowser in {{forwiiu}}.
|user = Bowser
|user = Bowser
|universe = ''{{uv|Mario}}''<br>''{{uv|Super Smash Bros.}}''
|universe = {{uv|Mario}}<br>{{uv|Super Smash Bros.}}
|interwiki=supermariowiki
|interwiki=supermariowiki
|interwikiname=Super Mario Wiki
|interwikiname=Super Mario Wiki
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When preforming this move, Bowser transforms into [[Giga Bowser]]. In ''Brawl'' and ''SSB4'', Giga Bowser can be freely controlled, moving and attacking normally with a moveset similar to Bowser's.  
When preforming this move, Bowser transforms into [[Giga Bowser]]. In ''Brawl'' and ''SSB4'', Giga Bowser can be freely controlled, moving and attacking normally with a moveset similar to Bowser's.  


In ''Brawl'' and ''SSB4'', Bowser transforms into [[Giga Bowser]], granting him his immense strength and modified moveset from ''[[Super Smash Bros. Melee]]''. While in this form, he is invulnerable to [[knockback]], but can still receive [[damage]], which may leave Bowser severely weakened and open to [[KO]]s after the transformation expires. He gains no new abilities as Giga Bowser, but his existing abilities are augmented, with many attacks gaining elemental [[effect]]s.
In ''Brawl'' and ''SSB4'', Bowser transforms into Giga Bowser, granting him his immense strength and modified moveset from ''[[Super Smash Bros. Melee]]''. While in this form, he is invulnerable to [[knockback]], but can still receive [[damage]], which may leave Bowser severely weakened and open to [[KO]]s after the transformation expires. He gains no new abilities as Giga Bowser, but his existing abilities are augmented, with many attacks gaining elemental [[effect]]s.


In ''Super Smash Bros. 4'', Giga Bowser retains all of his moves from ''Brawl'' despite Bowser receiving a revamped moveset; moves such as his [[dash attack]], [[forward smash]] and [[back aerial]] remain unchanged functionally. The transformation lasts for 660 frames (11 seconds) in ''Super Smash Bros. Brawl'' and 480 frames (8 seconds) in ''Super Smash Bros. 4''.
In ''Super Smash Bros. 4'', Giga Bowser retains all of his moves from ''Brawl'' despite Bowser receiving a revamped moveset; moves such as his [[dash attack]], [[forward smash]] and [[back aerial]] remain unchanged functionally. The transformation lasts for 660 frames (11 seconds) in ''Super Smash Bros. Brawl'' and 480 frames (8 seconds) in ''Super Smash Bros. 4''.
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|colspan="2"|'''Segment'''
|colspan="2"|'''Segment'''
|'''Damage'''
|'''Damage'''
|<span class="explain" title="90=straight up, 180=behind">'''Angle'''</span>
|{{rollover|'''Angle'''|90&#61;straight up, 180&#61;behind|?}}
|colspan="2"|'''Hit Frames'''
|colspan="2"|'''Hit Frames'''
|<span class="explain" title="Base knockback">'''BKB'''</span>
|{{rollover|'''BKB'''|Base knockback|?}}
|<span class="explain" title="Knockback growth">'''KBG'''</span>
|{{rollover|'''KBG'''|Knockback growth|?}}
|<span class="explain" title="Weight-based knockback">'''WBKB'''</span>
|{{rollover|'''WBKB'''|Weight-based knockback|?}}
|colspan="2"|<span class="explain" title="For applying stickers">'''Type'''</span>
|colspan="2"|{{rollover|'''Type'''|For applying stickers|?}}
|-
|-
|rowspan="2"|[[Neutral attack]]||rowspan="2"|&nbsp;||rowspan="2"|Two quick claw swipes; the least notable of Giga Bowser's attacks, although it possesses high range.||colspan="2"|Hit 1||7%||{{AngleIcon|83}}||8||11||0||100||20||rowspan="2"|{{AttackType|type=Typeless|effect=Slash|t=2}}
|rowspan="2"|[[Neutral attack]]||rowspan="2"|&nbsp;||rowspan="2"|Two quick claw swipes; the least notable of Giga Bowser's attacks, although it possesses high range.||colspan="2"|Hit 1||7%||{{AngleIcon|83}}||8||11||0||100||20||rowspan="2"|{{AttackType|type=Typeless|effect=Slash|t=2}}
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|colspan="2"|'''Segment'''
|colspan="2"|'''Segment'''
|'''Damage'''
|'''Damage'''
|<span class="explain" title="90=straight up, 180=behind">'''Angle'''</span>
|{{rollover|'''Angle'''|90&#61;straight up, 180&#61;behind|?}}
|colspan="2"|'''Hit Frames'''
|colspan="2"|'''Hit Frames'''
|<span class="explain" title="Base knockback">'''BKB'''</span>
|{{rollover|'''BKB'''|Base knockback|?}}
|<span class="explain" title="Knockback growth">'''KBG'''</span>
|{{rollover|'''KBG'''|Knockback growth|?}}
|<span class="explain" title="Weight-based knockback">'''WBKB'''</span>
|{{rollover|'''WBKB'''|Weight-based knockback|?}}
|colspan="2"|'''Type'''
|colspan="2"|'''Type'''
|-
|-
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==Origin==
==Origin==
[[File:SMG2 Gigantic Bowser.jpg|thumb|right|200px|A giant Bowser in ''Super Mario Galaxy 2'']]
[[File:SMG2 Gigantic Bowser.jpg|thumb|right|200px|A giant Bowser in ''Super Mario Galaxy 2'']]
[[Giga Bowser]] first appeared in ''Melee'' as a hidden boss in [[Adventure Mode]]. To get to him, Adventure Mode must be done on Normal difficulty or higher, in 18 minutes or less, and no [[continue]]s. Giga Bowser also appeared in the [[Event 51|final event]] in ''Melee'' as an opponent, alongside with {{SSBM|Ganondorf}} and {{SSBM|Mewtwo}}. Giga Bowser returns for ''Brawl'' and ''SSB4'', but this time he is Bowser's Final Smash and not a boss. Since he's now Bowser's Final Smash, he is a semi playable character. Aside from being a semi playable character and appearing in Bowser's Final Smash trophy (for both Brawl and [[Super Smash Bros. for Wii U]]), Giga Bowser does not make any other appearances.  
[[Giga Bowser]] first appeared in ''Melee'' as a hidden boss in [[Adventure Mode]]. To get to him, Adventure Mode must be done on Normal difficulty or higher, in 18 minutes or less, and no [[continue]]s. Giga Bowser also appeared in the [[Event 51|final event]] in ''Melee'' as an opponent, alongside with {{SSBM|Ganondorf}} and {{SSBM|Mewtwo}}. Giga Bowser returns for ''Brawl'' and ''SSB4'', but this time he is Bowser's Final Smash and not a boss. Since he's now Bowser's Final Smash, he is a semi playable character. Aside from being a semi playable character and appearing in Bowser's Final Smash trophy (for both ''Brawl'' and ''[[Super Smash Bros. for Wii U]]''), Giga Bowser does not make any other appearances.  


Strictly speaking, Giga Bowser did not appear in any ''{{uv|Mario}}'' games, despite being considered a ''Mario'' character. Giga Bowser is based on [[Masahiro Sakurai]]'s interpretation of Bowser's 8-bit sprites as a "frenzied, terrifying monster"<ref>https://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/flash/syukeiken/return575.html</ref>. His transformation ability could also b a reference to the tradition of final boss fights in ''Mario'' games involving Bowser growing to gigantic size. This first appeared in ''Super Mario World 2: Yoshi's Island'' (featuring a baby Bowser), while the adult Bowser first did so in ''Super Mario Sunshine''.
Strictly speaking, Giga Bowser did not appear in any {{uv|Mario}} games, despite being considered a ''Mario'' character. Giga Bowser is based on [[Masahiro Sakurai]]'s interpretation of Bowser's 8-bit sprites as a "frenzied, terrifying monster"<ref>https://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/flash/syukeiken/return575.html</ref>. His transformation ability could also b a reference to the tradition of final boss fights in ''Mario'' games involving Bowser growing to gigantic size. This first appeared in ''Super Mario World 2: Yoshi's Island'' (featuring a baby Bowser), while the adult Bowser first did so in ''Super Mario Sunshine''.
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