Danger Zone: Difference between revisions

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→‎In Super Smash Bros. Ultimate: Took me a second, but this section is an unnecessary repeat.
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Danger Zones are also found inside {{h2|Master Core|Master Fortress}} during the [[Master Core]] battle at the end of {{SSB4-Wii U|Classic Mode}}, more prominently during the second wave than the first. Unlike the examples above, these Danger Zones take the form of either subtle yellow outlines on the walls or as more expansive pools of acid resembling those found on [[Brinstar]]. Like in The Great Cave Offensive, touching one while under 100% damage will inflict 25% damage and high knockback, but touching one while at or over 100% damage will instantly KO the player.
Danger Zones are also found inside {{h2|Master Core|Master Fortress}} during the [[Master Core]] battle at the end of {{SSB4-Wii U|Classic Mode}}, more prominently during the second wave than the first. Unlike the examples above, these Danger Zones take the form of either subtle yellow outlines on the walls or as more expansive pools of acid resembling those found on [[Brinstar]]. Like in The Great Cave Offensive, touching one while under 100% damage will inflict 25% damage and high knockback, but touching one while at or over 100% damage will instantly KO the player.
==In ''[[Super Smash Bros. Ultimate]]''==
Danger Zones make an appearance in ''[[Super Smash Bros. Ultimate]]'', retaining their role.


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