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'''Names''' are a feature in ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'', {{forwiiu}}, and ''[[Super Smash Bros. Ultimate]]''.
'''Names''' are a feature in ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'', {{forwiiu}}, and ''[[Super Smash Bros. Ultimate]]''.


Players can input a short string of characters as a name to use in gameplay, where it will "float" above the character. Names can be up to four characters long in ''Melee'', up to five in ''Brawl'' and up to ten in ''for Wii U'' and ''Ultimate''.
Players can input a short string of characters as a name to use in gameplay, in which it will "float" above the character. Names can be up to four characters long in ''Melee'', up to five in ''Brawl'', and up to ten in ''for Wii U'' and ''Ultimate''.


The [[Records]] menu allows the viewing of separate records for [[knock-out]]s, [[self-destruct]]s, [[damage]] taken, [[pratfall]]s and the like for each name. It is also possible to associate some controller preferences to each name, such as the [[Rumble]] option or - starting with ''Brawl'' - control schemes different from the default; this allows the usage of useful configurations such as [[A-sticking]] and [[Bidou]].
The [[Records]] menu allows the viewing of separate records for [[knock-out]]s, [[self-destruct]]s, [[damage]] taken, [[pratfall]]s and the like for each name. It is also possible to associate some controller preferences to each name, such as the [[Rumble]] option or - starting with ''Brawl'' - control schemes different from the default; this allows the usage of useful configurations such as [[A-sticking]] and [[Bidou]].
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In rare cases, names may affect gameplay. For example, in ''[[Melee]]'', name tags remain visible even if they are pointing to an invisible character, making it easier to [[punish]] teleportation special moves such as [[Farore's Wind]] and [[Vanish]].
In rare cases, names may affect gameplay. For example, in ''[[Melee]]'', name tags remain visible even if they are pointing to an invisible character, making it easier to [[punish]] teleportation special moves such as [[Farore's Wind]] and [[Vanish]].


In {{Forwiiu}}, due to the lack of voice chat when playing any of the [[With Anyone]] modes online, some players use names as a means of communicating with other players, sending messages such as "good game". Griefers however, may change their name to something less appreciated, like "youretrash".
==Name Entry==
==Name Entry==
{{Incomplete|Character sets for SSB4 and Ultimate}}
[[File:NameEntryWiiU.jpg|thumb|left|Name Entry in {{forwiiu}}]]
[[File:NameEntryWiiU.jpg|thumb|left|Name Entry in {{forwiiu}}]]
The '''Name Entry''' is a menu where names are entered and managed. In ''Melee'' it is found in the [[VS. Mode]] menu, in ''Brawl'' under "Options" and in ''for Wii U'' in both places. New names can also be typed in at the [[character selection screen]]: in ''Melee'' this will bring up a separate name entry screen, while in ''Brawl'' and ''for Wii U'' a new name may be typed in directly (although controls cannot be set this way).
The '''Name Entry''' is a menu in which names are entered and managed. In ''Melee'' it is found in the [[VS. Mode]] menu, in ''Brawl'' under "Options" and in ''for Wii U'' in both places. New names can also be typed in at the [[character selection screen]]: in ''Melee'' this will bring up a separate name entry screen, while in ''Brawl'', ''for Wii U'', and ''Ultimate'', a new name may be typed in directly (although controls cannot be set this way).


In the European version of ''Brawl'', Latin uppercase and lowercase characters (including versions with diacritics) can be used, as well as punctuation and numbers. The [[PAL]] version of ''Melee'' allows the same possibilities. The [[NTSC]] version of ''Brawl'' allows uppercase Latin letters, punctuation, numbers and Japanese characters.
In the European version of ''Brawl'', Latin uppercase and lowercase characters (including versions with diacritics) can be used, as well as punctuation and numbers. The [[PAL]] version of ''Melee'' allows the same possibilities. The [[NTSC]] version of ''Brawl'' allows uppercase Latin letters, punctuation, numbers and Japanese characters.
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There is also an option to have the game enter a random name. Most of the random names that can appear are names of existing [[Nintendo]] characters.
There is also an option to have the game enter a random name. Most of the random names that can appear are names of existing [[Nintendo]] characters.


The Name Entry will refuse to set names such as "[[CPU]]" and "[[Player|P1]]", likely due to them being tags for players without names. However, variations with lowercase letters, such as "Cpu" and "p1", can be set. In {{forwiiu}}, in addition to this, the Name Entry uses the Wii U's native word filter, preventing names with potentially inappropriate jargon from being set, unlike in ''Melee'' and ''Brawl''.
The Name Entry will refuse to set names such as "[[CPU]]" and "[[Player|P1]]", likely due to them being tags for players without names. However, variations with lowercase letters, such as "Cpu" and "p1", can be set. In {{forwiiu}}, in addition to this, the Name Entry uses the Wii U's native word filter, preventing names with potentially inappropriate jargon from being set. Strangely, ''Ultimate'' lacks either of these restrictions.


In ''Melee'', the Name Entry menu is the key to activating the [[Name Entry glitch]] and its derivatives, including the [[Master Hand glitch]].
In ''Melee'', the Name Entry menu is the key to activating the [[Name Entry glitch]] and its derivatives, including the [[Master Hand glitch]].
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