Skuttler: Difference between revisions
→In Smash Run
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[[File:Skuttler Smash Run.jpg|thumb|A standard Skuttler with {{SSB4|Toon Link}} in Smash Run]] | [[File:Skuttler Smash Run.jpg|thumb|A standard Skuttler with {{SSB4|Toon Link}} in Smash Run]] | ||
Skuttlers appear as common enemies, and can appear in three different variants: | Skuttlers appear as common enemies, and can appear in three different variants: | ||
* The standard '''Skuttler''' simply attacks the player character with a club. If left alone enough, it will fly away. | * The standard '''Skuttler''' simply attacks the player character with a club. It can attack three different ways; a standard attack which consists of two quick consecutive strikes, a strong attack that deals heavy knockback, and a jump attack to catch higher fighters. If left alone enough, it will fly away. | ||
* The '''Skuttler Cannoneer''' shoots a projectile at the player character. The projectile's behavior depends on the cannon's color: a green cannon shoots cannonballs, a blue one shoots energy projectiles and a red one shoots a single, slow homing missile. | * The '''Skuttler Cannoneer''' shoots a projectile at the player character. The projectile's behavior depends on the cannon's color: a green cannon shoots cannonballs, a blue one shoots energy projectiles and a red one shoots a single, slow homing missile. | ||
* The '''Skuttler Mage''' takes aim at the player character with a crosshair and, if not interrupted, casts a stat-reducing spell that can't be shielded or countered. They can also strike the player character directly with their club, which also causes stat reductions. | * The '''Skuttler Mage''' takes aim at the player character with a crosshair and, if not interrupted, casts a stat-reducing spell that can't be shielded or countered. They can also strike the player character directly with their club, which also causes stat reductions. |