Meta Knight (SSB4): Difference between revisions

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===Aerial attacks===
===Aerial attacks===
*{{nerf|All aerials have decreased [[interruptibility]] (frame 32 → 44 (neutral), frame 39 → 46 (forward), frame 46 → 52 (back), frame 13 → 27 (up), frame 26 → 28 (down)). In particular, up aerial can only be performed once with a short hop, instead of three times.}}
*{{nerf|All aerials have decreased [[interruptibility]] (frame 32 → 44 (neutral), frame 39 → 46 (forward), frame 46 → 52 (back), frame 13 → 27 (up), frame 26 → 28 (down)). In particular, up aerial can only be performed once with a short hop, instead of three times.}}
*{{nerf|All aerials have increased landing lag (15 → 16 (neutral), 15 → 16 (forward), 12 → 18 (back), 12 → 18 (up), 15 → 22 (down)).}}
*{{nerf|All aerials have increased landing lag (15 → 16 (neutral/forward), 12 → 18 (back/up), 15 → 22 (down)).}}
*{{nerf|All aerials have increased auto-cancel frames (frame 25> → 40> (neutral), frame 22> → 44> (forward), frame 33> → 40> (back), frame 21> → 24> (up), frame 24> → 26> (down)). When coupled with Meta Knight's increased falling speed, neutral, forward, and back aerials can no longer auto-cancel with a short hop.}}
*{{nerf|All aerials have increased auto-cancel frames (frame 25> → 40> (neutral), frame 22> → 44> (forward), frame 33> → 40> (back), frame 21> → 24> (up), frame 24> → 26> (down)). When coupled with Meta Knight's increased falling speed, neutral, forward, and back aerials can no longer auto-cancel with a short hop.}}
*{{change|Due to consisting of a clean hitbox and a late hitbox instead of consistent hitboxes, neutral aerial now functions like a [[sex kick]] (12% (hit 1)/5%-7% (hit 2) → 10% (clean)/7.5% (late)).}}
*{{change|Due to consisting of a clean hitbox and a late hitbox instead of consistent hitboxes, neutral aerial now functions like a [[sex kick]] (12% (hit 1)/5%-7% (hit 2) → 10% (clean)/7.5% (late)).}}
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