Ledgestall: Difference between revisions
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== | ==Haxdash== | ||
Rarely used competitively because of the high amount of precision necessary and the risk of losing the stock if even one input is slightly off. {{Sm|Hax}} | Rarely used competitively because of the high amount of precision necessary and the risk of losing the stock if even one input is slightly off. Referred to after {{Sm|Hax}}, due to his mastery and implementation of the technique. | ||
By letting go of the ledge, jumping towards it and [[waveland]]ing away from it, the ledgegrab box overlaps the ledge again just when the ledge intangibility has ended for most of the cast. Some characters, like {{SSBM|Marth}}, need to fastfall in order to get down far enough in time before the intangibility has run out while others, like Captain Falcon need to waste a few frames so they don't fall below the stage before the intangibility ends. | By letting go of the ledge, jumping towards it and [[waveland]]ing away from it, the ledgegrab box overlaps the ledge again just when the ledge intangibility has ended for most of the cast. Some characters, like {{SSBM|Marth}}, need to fastfall in order to get down far enough in time before the intangibility has run out while others, like Captain Falcon need to waste a few frames so they don't fall below the stage before the intangibility ends. |