Meta Knight (SSB4): Difference between revisions

Added supplemental links
(Added supplemental links)
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===Ground attacks===
===Ground attacks===
*{{change|Neutral attack now deals consistent damage (1% (near)/2% (far) → 1.2%).}}
*{{change|Neutral attack now deals consistent damage (1% (near)/2% (far) → 1.2%).}}
*{{buff|Neutral attack has a decreased SDI multiplier (1x → 0.6x) and it now has a finisher, a backflipping slash. These changes improve its damage racking potential.}}
*{{buff|Neutral attack has a decreased SDI multiplier (1x → 0.6x) and it now has a finisher,<ref>[https://miiverse.nintendo.net/posts/AYMHAAACAABnUYnly14CnA Pic of the Day: February 26, 2014]</ref> a backflipping slash. These changes improve its damage racking potential.}}
*{{nerf|Due to neutral infinites receiving finishers, Meta Knight's neutral attack now forces him to use its finisher unless he is pushed off an edge while using it. This hinders its safety if he whiffs his neutral attack.}}
*{{nerf|Due to neutral infinites receiving finishers, Meta Knight's neutral attack now forces him to use its finisher unless he is pushed off an edge while using it. This hinders its safety if he whiffs his neutral attack.}}
*{{nerf|Neutral attack's animation has changed. Meta Knight now leans slightly farther inward while swinging Galaxia. This new animation significantly decreases its range behind Meta Knight.}}
*{{nerf|Neutral attack's animation has changed. Meta Knight now leans slightly farther inward while swinging Galaxia. This new animation significantly decreases its range behind Meta Knight.}}
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