Roy (SSB4): Difference between revisions

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|uairname= 
|uairname= 
|uairdmg=9% (sweetspot), 6% (sourspot)
|uairdmg=9% (sweetspot), 6% (sourspot)
|uairdesc=A backflipping, upward arcing slash. The weakest of Roy's aerials in terms of damage and knockback, but it is his fastest one, due to it coming out on frame 5. Its large arc and speed also make it suitable for juggling and/or combos, as it is able to follow up with most of his grounded attacks at low percents while he is falling, and into his aerials at high percents. Its sourspot also has a long duration, which allows it to function as a KO set-up.
|uairdesc=A backflipping, upward arcing slash. The weakest of Roy's aerials in terms of damage and knockback, but it is his fastest one, due to it coming out on frame 5 (the same as his neutral attack). Its large arc and speed also make it suitable for juggling and/or combos, as it is able to follow up with most of his grounded attacks at low percents while he is falling, and into his aerials at high percents. Its sourspot also has a long duration, which allows it to function as a KO set-up, such as into back aerial or Blazer.
|dairname= 
|dairname= 
|dairdmg=15% (sweetspot), 10% (sourspot)
|dairdmg=15% (sweetspot), 10% (sourspot)
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