Super Scope: Difference between revisions

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[[Image:SuperScopePhoto.jpg|thumb|300px|right|A real-life Super Scope was the model for the item of the same name in ''Super Smash Bros. Melee'' and ''Brawl''.]]The '''Super Scope''' is a light-gun-style peripheral for the Super Nintendo system. A wireless peripheral that could register shots in the game on the television screen by pointing at it and pressing buttons, the Super Scope was the successor to the NES Zapper peripheral, but its bulkier nature coupled with a lack of compatible SNES software ensured it was never successful commercially. It makes its appearances in ''Super Smash Bros. Melee'' and ''Super Smash Bros. Brawl'' as a battle item.
{{Infobox Item
| title        = Super Scope
| image        = [[Image:Superscope.jpg]]
| caption      = The super scope
| series      = [[Nintendo]]
| item class  = Shooting
| appearance  = [[SSBM]]<br>[[SSBB]]
| requirements = }}
The '''Super Scope''' is a light-gun-style peripheral for the Super Nintendo system. A wireless peripheral that could register shots in the game on the television screen by pointing at it and pressing buttons, the Super Scope was the successor to the NES Zapper peripheral, but its bulkier nature coupled with a lack of compatible SNES software ensured it was never successful commercially. It makes its appearances in ''Super Smash Bros. Melee'' and ''Super Smash Bros. Brawl'' as a battle item.


==Item description==
==Item description==
[[Image:SuperScopePhoto.jpg|thumb|300px|left|A real-life Super Scope was the model for the item of the same name in ''Super Smash Bros. Melee'' and ''Brawl''.]]
The Super Scope was released shortly after the Super NES system itself, released in September 1992 in the U.S. and European markets (the latter as the '''Nintendo Scope''') primarily, with a limited Japanese release caused by little consumer demand. Bundled with the hardware was the software title ''Super Scope 6'', and the full list of SNES games that featured compatibility with the peripheral numbered a notably low eleven: ''Battle Clash'', ''Bazooka Blitzkrieg'', ''The Hunt for Red October'', ''Lamborghini American Challenge'', ''Metal Combat: Falcon's Revenge'', ''Operation Thunderbolt'', ''Super Scope 6'', ''T2: The Arcade Game'', ''Tin Star'', ''X-Zone'', and ''[[Yoshi]]'s Safari''.
The Super Scope was released shortly after the Super NES system itself, released in September 1992 in the U.S. and European markets (the latter as the '''Nintendo Scope''') primarily, with a limited Japanese release caused by little consumer demand. Bundled with the hardware was the software title ''Super Scope 6'', and the full list of SNES games that featured compatibility with the peripheral numbered a notably low eleven: ''Battle Clash'', ''Bazooka Blitzkrieg'', ''The Hunt for Red October'', ''Lamborghini American Challenge'', ''Metal Combat: Falcon's Revenge'', ''Operation Thunderbolt'', ''Super Scope 6'', ''T2: The Arcade Game'', ''Tin Star'', ''X-Zone'', and ''[[Yoshi]]'s Safari''.


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